Remove slow unused plane intersection halfplane check
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				|  | @ -126,10 +126,6 @@ impl PlaneIntersection { | |||
|         dist < math::EPSILON | ||||
|     } | ||||
| 
 | ||||
|     pub fn in_halfspace(&self, plane: &Plane) -> bool { | ||||
|         plane.normal.dot(self.get_intersection_point()) - plane.offset <= math::EPSILON | ||||
|     } | ||||
| 
 | ||||
|     fn get_matrix(&self) -> Mat3 { | ||||
|         glam::mat3( | ||||
|             self.planes[0].normal, | ||||
|  | @ -153,6 +149,22 @@ mod plane_tests { | |||
| 
 | ||||
|         assert_eq!(Plane::from_point_normal(point, normal), expected); | ||||
|     } | ||||
| 
 | ||||
|     #[test] | ||||
|     fn point_in_halfspace() { | ||||
|         let intersection = PlaneIntersection::from_planes( | ||||
|             Plane::from_point_normal(Vec3::X, Vec3::X), | ||||
|             Plane::from_point_normal(Vec3::Y, Vec3::Y), | ||||
|             Plane::from_point_normal(Vec3::Z, Vec3::Z), | ||||
|         ) | ||||
|         .unwrap(); | ||||
|         let point = intersection.get_intersection_point(); | ||||
| 
 | ||||
|         let p1 = Plane::from_point_normal(Vec3::NEG_ONE, Vec3::NEG_ONE); | ||||
|         let p2 = Plane::from_point_normal(Vec3::ZERO, Vec3::ONE); | ||||
|         assert!(p1.point_in_halfspace(point)); | ||||
|         assert!(!p2.point_in_halfspace(point)); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| #[cfg(test)] | ||||
|  | @ -207,19 +219,4 @@ mod plane_intersection_tests { | |||
|         assert!(intersection.in_halfspace_mat(&p1)); | ||||
|         assert!(!intersection.in_halfspace_mat(&p2)); | ||||
|     } | ||||
| 
 | ||||
|     #[test] | ||||
|     fn in_half_space() { | ||||
|         let intersection = PlaneIntersection::from_planes( | ||||
|             Plane::from_point_normal(Vec3::X, Vec3::X), | ||||
|             Plane::from_point_normal(Vec3::Y, Vec3::Y), | ||||
|             Plane::from_point_normal(Vec3::Z, Vec3::Z), | ||||
|         ) | ||||
|         .unwrap(); | ||||
| 
 | ||||
|         let p1 = Plane::from_point_normal(Vec3::NEG_ONE, Vec3::NEG_ONE); | ||||
|         let p2 = Plane::from_point_normal(Vec3::ZERO, Vec3::ONE); | ||||
|         assert!(intersection.in_halfspace(&p1)); | ||||
|         assert!(!intersection.in_halfspace(&p2)); | ||||
|     } | ||||
| } | ||||
|  |  | |||
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