Remove slow unused plane intersection halfplane check
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93266ed328
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@ -126,10 +126,6 @@ impl PlaneIntersection {
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dist < math::EPSILON
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}
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pub fn in_halfspace(&self, plane: &Plane) -> bool {
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plane.normal.dot(self.get_intersection_point()) - plane.offset <= math::EPSILON
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}
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fn get_matrix(&self) -> Mat3 {
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glam::mat3(
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self.planes[0].normal,
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@ -153,6 +149,22 @@ mod plane_tests {
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assert_eq!(Plane::from_point_normal(point, normal), expected);
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}
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#[test]
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fn point_in_halfspace() {
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let intersection = PlaneIntersection::from_planes(
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Plane::from_point_normal(Vec3::X, Vec3::X),
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Plane::from_point_normal(Vec3::Y, Vec3::Y),
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Plane::from_point_normal(Vec3::Z, Vec3::Z),
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)
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.unwrap();
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let point = intersection.get_intersection_point();
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let p1 = Plane::from_point_normal(Vec3::NEG_ONE, Vec3::NEG_ONE);
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let p2 = Plane::from_point_normal(Vec3::ZERO, Vec3::ONE);
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assert!(p1.point_in_halfspace(point));
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assert!(!p2.point_in_halfspace(point));
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}
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}
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#[cfg(test)]
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@ -207,19 +219,4 @@ mod plane_intersection_tests {
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assert!(intersection.in_halfspace_mat(&p1));
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assert!(!intersection.in_halfspace_mat(&p2));
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}
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#[test]
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fn in_half_space() {
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let intersection = PlaneIntersection::from_planes(
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Plane::from_point_normal(Vec3::X, Vec3::X),
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Plane::from_point_normal(Vec3::Y, Vec3::Y),
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Plane::from_point_normal(Vec3::Z, Vec3::Z),
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)
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.unwrap();
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let p1 = Plane::from_point_normal(Vec3::NEG_ONE, Vec3::NEG_ONE);
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let p2 = Plane::from_point_normal(Vec3::ZERO, Vec3::ONE);
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assert!(intersection.in_halfspace(&p1));
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assert!(!intersection.in_halfspace(&p2));
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}
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}
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