initial commit
This commit is contained in:
commit
4c316bed83
|
@ -0,0 +1,2 @@
|
|||
cow_backups/
|
||||
screenshots/
|
|
@ -0,0 +1,83 @@
|
|||
=============================================================
|
||||
Title : MISSION NAME
|
||||
Filename : ARCHIVE NAME
|
||||
Author : Jayrude
|
||||
Contact info : Jayrude#9585 on Discord
|
||||
Date of release : RELEASE DATE
|
||||
Version : 1.0
|
||||
============================================================
|
||||
* Notes *
|
||||
|
||||
Mission was built on NewDark 1.27. It's recommended to play on this version or newer.
|
||||
Use a modern loader designed for NewDark (e.g. FMSel, AngelLoader, NewDarkLoader).
|
||||
This means do NOT use Darkloader or Garrettloader. Any issues encountered while using an outdated loader will be ignored :)
|
||||
Do NOT use texture or object mods! This mission is not designed around them and they may cause graphical or gameplay issues.
|
||||
|
||||
=============================================================
|
||||
* Briefing *
|
||||
|
||||
BRIEFING HERE...
|
||||
|
||||
=============================================================
|
||||
* Play Information *
|
||||
|
||||
Game : Thief: Gold
|
||||
Level Names : MISSION NAME
|
||||
File names : miss20.mis
|
||||
Difficulty Settings : Normal/Hard/Expert
|
||||
Equipment store : Yes/No
|
||||
Map/Automap : Yes/No
|
||||
New graphics : Yes/No
|
||||
New sounds : Yes/No
|
||||
New conversations : Yes/No
|
||||
New models : Yes/No
|
||||
EAX Support : Yes/No
|
||||
Multi language support : Yes/No
|
||||
Briefing : Yes/No
|
||||
Subtitles: : Yes/No
|
||||
|
||||
=============================================================
|
||||
* Construction *
|
||||
|
||||
Base : From scratch
|
||||
Map Size :
|
||||
Build Time :
|
||||
|
||||
=============================================================
|
||||
* Thanks To *
|
||||
|
||||
General:
|
||||
-
|
||||
|
||||
Testers:
|
||||
-
|
||||
|
||||
Translations:
|
||||
-
|
||||
|
||||
=============================================================
|
||||
* Custom Resources Credits *
|
||||
|
||||
I've tried to credit all custom assets I use, but sometimes it is hard to ascertain the correct authors and usage rights. If you recognise anything that's uncredited/miscredited/misused, please contact me using the information at the top of this document and I will do my best to correct my mistake.
|
||||
|
||||
Textures:
|
||||
-
|
||||
|
||||
Objects:
|
||||
-
|
||||
|
||||
Meshes:
|
||||
-
|
||||
|
||||
Voices:
|
||||
-
|
||||
|
||||
Sounds:
|
||||
-
|
||||
|
||||
=============================================================
|
||||
* Copyright Information *
|
||||
|
||||
This mission is (c) by Jayrude, 202X. Distribution of this level is allowed as long as it is free and the package is kept intact. No one may edit and re-distribute this mission without my expressed permission. This level was not made and is not supported by Looking Glass Studios, Eidos Interactive, or Ion Storm.
|
||||
|
||||
=============================================================
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1,5 @@
|
|||
new_mantle
|
||||
obj_min -18192
|
||||
obj_max 8184
|
||||
max_refs 47740
|
||||
tex_filter_mode 0
|
|
@ -0,0 +1,5 @@
|
|||
NiceName=MISSION NAME HERE
|
||||
ReleaseDate=
|
||||
InfoFile=FMInfo.txt
|
||||
Tags=author:Jayrude,genre:
|
||||
Descr=
|
|
@ -0,0 +1,9 @@
|
|||
difficulty: "Difficulty:"
|
||||
start_training: "Start Training"
|
||||
skip_training: "MISSION NAME HERE"
|
||||
options: "Options"
|
||||
cancel: "Cancel"
|
||||
|
||||
diff_0: "Normal"
|
||||
diff_1: "Hard"
|
||||
diff_2: "Expert"
|
|
@ -0,0 +1,2 @@
|
|||
fiction_0: "Long text, shown at the beginning of the level."
|
||||
text_0: "Short text. Shown when reloading or on objectives screen"
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1 @@
|
|||
|
|
@ -0,0 +1,129 @@
|
|||
;THIEF THE DARK PROJECT
|
||||
Name_AirPotion: "Breath Potion"
|
||||
Name_AirTalisman: "Talisman of Air"
|
||||
Name_AncientHammer: "Ancient Hammer"
|
||||
Name_Apple: "Apple"
|
||||
Name_BaffordScepter: "Lord Bafford's Scepter"
|
||||
Name_Blackjack: "Blackjack"
|
||||
Name_bone: "Bone"
|
||||
Name_bones: "Bones"
|
||||
Name_Bottle: "Bottle"
|
||||
Name_Bowl: "Bowl"
|
||||
Name_BreadLoaf: "Loaf"
|
||||
Name_broadhead: "Broadhead Arrow"
|
||||
Name_Candle: "Candle"
|
||||
Name_Carrots: "Carrots"
|
||||
Name_Cheese: "Cheese"
|
||||
Name_Chisel: "Chisel"
|
||||
Name_Corpse: "Corpse"
|
||||
Name_Crate: "Crate"
|
||||
Name_Cucumber: "Cucumber"
|
||||
Name_DeerLeg: "Deer Leg"
|
||||
Name_EarthArrow: "Moss Arrow"
|
||||
Name_EarthTalisman: "Talisman of Earth"
|
||||
Name_ExplosiveCharge: "Explosive Charge"
|
||||
Name_FakeEye: "Fake Eye"
|
||||
Name_firearr: "Fire Arrow"
|
||||
Name_FireTalisman: "Talisman of Fire"
|
||||
Name_Flashbomb: "Flash Bomb"
|
||||
Name_Food: "Food"
|
||||
Name_GasArrow: "Gas Arrow"
|
||||
Name_GasMine: "Gas Mine"
|
||||
Name_Gear: "Gear"
|
||||
Name_Goblet: "Goblet"
|
||||
Name_GoldBone: "Golden Bone"
|
||||
Name_H2OTalisman: "Talisman of Water"
|
||||
Name_Hammers: "Hammer"
|
||||
Name_HandOGlory: "Hand of Glory"
|
||||
Name_HealingPotion: "Healing Potion"
|
||||
Name_HolyH2O: "Holy Water"
|
||||
Name_Jar: "Canister"
|
||||
Name_key: "Key"
|
||||
Name_LCCanopic: "Canopic Jar"
|
||||
Name_LockPick: "Lock Pick"
|
||||
Name_SqLockPick: "Square-toothed Lockpick"
|
||||
Name_TrLockPick: "Triangle-toothed Lockpick"
|
||||
Name_BothPicks: "Lock Picks"
|
||||
Name_LostCityJar: "Jar"
|
||||
Name_Medallion: "Medallion"
|
||||
Name_Mine: "Mine"
|
||||
Name_multimold: "MultiMold"
|
||||
Name_noise: "Noisemaker Arrow"
|
||||
Name_Pan: "Cooking Pot"
|
||||
Name_Papyrus: "Papyrus"
|
||||
Name_Pick: "Pick"
|
||||
Name_PlainVase: "Vase"
|
||||
Name_Plate: "Plate"
|
||||
Name_Potted1: "Potted Plant"
|
||||
Name_PrizedFirePoker: "Fireplace Poker"
|
||||
Name_Quintus: "Horn of Quintus"
|
||||
Name_RopeArrow: "Rope Arrow"
|
||||
Name_Rosary: "Rosary Beads"
|
||||
Name_Rubble: "Rubble"
|
||||
Name_Scroll: "Scroll"
|
||||
Name_Skillet: "Skillet"
|
||||
Name_Skull: "Skull"
|
||||
Name_StoneHammer: "Stone Hammer"
|
||||
Name_Swords: "Sword"
|
||||
Name_TheEye: "The Eye"
|
||||
Name_Tray: "Tray"
|
||||
Name_Utensil: "Knife"
|
||||
Name_water: "Water Arrow"
|
||||
Name_water_holyarrow: "Holy Water Arrow"
|
||||
Name_Webs: "Webs"
|
||||
Name_WoodSpoon: "Spoon"
|
||||
Name_WoodBowl: "Wooden Bowl"
|
||||
Name_FelixNotes: "Felix's Notes"
|
||||
Name_HotTip: "Hot Tip"
|
||||
Name_Tip: "Tip"
|
||||
Name_Bedroll: "Bedroll"
|
||||
Name_PrayBook: "Prayer Book"
|
||||
Name_ConSword: "Constantine's Sword"
|
||||
Name_GemCutter: "The GemCutter"
|
||||
Name_BuildChisel: "The Builder's Chisel"
|
||||
Name_SwordHilt: "Sword Hilt"
|
||||
Name_JunkLever: "Lever Handle"
|
||||
Name_Lever: "Lever"
|
||||
Name_TheTalismans: "Talismans"
|
||||
Name_Doorknob: "Doorknob"
|
||||
Name_CeremonialHammer: "Holy Symbol"
|
||||
Name_corpse: "Corpse"
|
||||
Name_BlessedHammer: "Blessed Holy Symbol"
|
||||
Name_Fruit: "Fruit"
|
||||
Name_Coins: "Coins"
|
||||
Name_WCKey: "Wine Cellar Key"
|
||||
Name_CemKey: "Cemetery Key"
|
||||
Name_ArmoryKey: "Armory Key"
|
||||
Name_Martello: "Brother Martello"
|
||||
Name_Renault: "Brother Renault"
|
||||
Name_HighPriest: "High Priest"
|
||||
Name_Basso: "Basso"
|
||||
Name_UncBody: "Unconscious Body"
|
||||
Name_SpeedPotion: "Speed Potion"
|
||||
Name_Hallpass: "Novice Credentials"
|
||||
Name_ckey: "Courtyard Key"
|
||||
Name_srkey: "Storage Room Key"
|
||||
Name_crkey: "Basement Key"
|
||||
Name_compass: "Compass"
|
||||
Name_pickhelp: "Lockpicking Instructions"
|
||||
Name_ktkey: "Kitchen Key"
|
||||
|
||||
;THIEF GOLD
|
||||
Name_Spectacles: "Archmage Spectacles"
|
||||
Name_MageMedal2: "Medallion of St. Burringden"
|
||||
Name_SilverBracelet: "Silver Bracelet"
|
||||
Name_SapphireVase: "Sapphire Vase"
|
||||
Name_SilverFlute: "Silver Flute"
|
||||
Name_OperaGlasses: "Opera Glasses"
|
||||
Name_Sandbag: "Sandbag"
|
||||
Name_Vines: "Crushing Vines"
|
||||
Name_WaterKey: "Water Key"
|
||||
Name_AirKey: "Air Key"
|
||||
Name_FireKey: "Fire Key"
|
||||
Name_EarthKey: "Earth Key"
|
||||
Name_restkey: "Restaurant Key"
|
||||
Name_casino: "Casino Key"
|
||||
Name_house: "House Key"
|
||||
Name_safekey: "Safe Key"
|
||||
Name_frkey: "Front Door Key"
|
||||
Name_trkey: "Treasure Key"
|
|
@ -0,0 +1,2 @@
|
|||
title_20: "YOUR MISSION HERE"
|
||||
short_20: "YOUR MISSION"
|
|
@ -0,0 +1,59 @@
|
|||
// Valid mission flags
|
||||
//
|
||||
// skip This mission doesn't exist; it should be skipped.
|
||||
// no_briefing Skip the briefing movie
|
||||
// no_loadout Skip the loadout
|
||||
// cutscene Play a cutscene immediately afterward
|
||||
// end End the game when this mission is completed
|
||||
//
|
||||
|
||||
miss_1: "skip"
|
||||
miss_2: "skip"
|
||||
miss_3: "skip"
|
||||
miss_4: "skip"
|
||||
miss_5: "skip"
|
||||
miss_6: "skip"
|
||||
miss_7: "skip"
|
||||
miss_8: "skip"
|
||||
miss_9: "skip"
|
||||
miss_10: "skip"
|
||||
miss_11: "skip"
|
||||
miss_12: "skip"
|
||||
miss_13: "skip"
|
||||
miss_14: "skip"
|
||||
miss_15: "skip"
|
||||
miss_16: "skip"
|
||||
miss_17: "skip"
|
||||
miss_18: "skip"
|
||||
miss_19: "skip"
|
||||
miss_20: "no_briefing,no_loadout,end"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -0,0 +1 @@
|
|||
|
Loading…
Reference in New Issue