//MISSION 15 -THIEVES GUILD //START MISSION schema m15start archetype AMB_M15 volume -500 keehit_s //WIND ENV. -SOFT schema m15windp archetype AMB_M15 volume -700 pan_range 3000 poly_loop 2 4000 7000 windlit1 windlit2 //WIND OBJECT schema m15wind archetype AMB_M15 volume -700 poly_loop 2 4000 7000 windlit1 windlit2 //INSIDE 1ST FLOOR schema m15loop archetype AMB_M15 mono_loop 0 0 volume -1400 thloop1 //TRANS schema m15trans archetype AMB_M15 mono_loop 0 0 volume -1200 //was -1500 caveamb //INSIDE 1ST FLOOR schema m15loop archetype AMB_M15 mono_loop 0 0 volume -1400 thloop1 schema m15bigbeet archetype AMB_M15 mono_loop 0 0 volume -800 Beet1812 //tones schema m15btones archetype AMB_M15 delay 3000 poly_loop 2 4000 6000 pan_range 3000 volume -2000 fb5 fb6 fb7 fb8 fb9 fb10 //TRANS FROM BIG BEET schema m15ahhs archetype AMB_M15 mono_loop 0 0 volume -1200 velour2 //DOWNSTAIRS HUM (S) schema m15down archetype AMB_M15 mono_loop 0 0 volume -1000 thdown schema guildhits archetype AMB_M15 poly_loop 2 1000 10000 delay 2000 pan_range 3000 volume -400 //was -700 guildH1 guildH2 guildH3 guildH4 //tones schema m15tones archetype AMB_M15 poly_loop 2 4000 20000 pan_range 3000 volume -2200 fb5 fb6 fb7 fb8 fb9 fb10 //beat1 schema m15beat1 archetype AMB_M15 mono_loop 0 0 volume -800 //was -1200 tonebend //tension schema m15tension archetype AMB_M15 volume -1400 tension1 tension2 tension3 tension7 //////////////////////////////// //NIGHT LOOP schema m15nightlp archetype AMB_M15 mono_loop 0 0 volume -2200 nightlp //BIRDS schema m15birds archetype AMB_M15 delay 3000 poly_loop 2 4000 20000 pan_range 2000 volume -2500 bird1 bird2 bird3 //WATER SMALL1 schema m15waterS1 archetype AMB_M15 mono_loop 0 0 volume -1600 Wtr__sm1 //WATER SMALL2 schema m15waterS2 archetype AMB_M15 mono_loop 0 0 volume -1600 Wtr__sm2 //WATER SMALL3 schema m15waterS3 archetype AMB_M15 mono_loop 0 0 volume -1600 Wtr__sm3 //WATER MEDIUM1 schema m15waterM1 archetype AMB_M15 mono_loop 0 0 volume -1900 Wtr__md1 //WATER MEDIUM2 schema m15waterM2 archetype AMB_M15 mono_loop 0 0 volume -1900 Wtr__md2 //WATER MEDIUM3 schema m15waterM3 archetype AMB_M15 mono_loop 0 0 volume -1900 Wtr__md3 //WATER MEDIUM4 schema m15waterM4 archetype AMB_M15 mono_loop 0 0 volume -1900 Wtr__md4 //WATER IN TUNNELS schema m15waterslo archetype AMB_M15 mono_loop 0 0 volume -1000 waterlp2 //WATER DRIPS schema m15water_drip archetype AMB_M15 poly_loop 2 3000 6000 volume -1600 Drip1 Drip2 Drip3 Drip4 Drip5 Drip6 //TICKING MACHINES schema m15ticking archetype AMB_M15 mono_loop 0 0 volume -1000 tapping //TICKING MACHINES2 schema m15ticking2 archetype AMB_M15 mono_loop 0 0 volume -1000 printing schema m15down2 archetype AMB_M15 mono_loop 0 0 volume -200 thdown2 schema m15down3 archetype AMB_M15 mono_loop 0 0 volume -1100 thdown3 //throbs hi schema m15throbH archetype AMB_M15 mono_loop 0 0 volume -1400 throbhi //throbs low schema m15throbL archetype AMB_M15 mono_loop 0 0 volume -1400 throblo