//FEET //////////////////// //PLAYER FOOTSTEPS// //////////////////// schema foot_carpet_p archetype FOOT_PLAYER volume -2800 //was -2400 ftcar_p1 ftcar_p2 ftcar_p3 ftcar_p4 env_tag (Event Footstep) (CreatureType Player) (Material Carpet) schema foot_dirt_p archetype FOOT_PLAYER volume -1500 //was -2000 ftdir_p1 ftdir_p2 ftdir_p3 ftdir_p4 env_tag (Event Footstep) (CreatureType Player) (Material Earth Vegetation) schema foot_gravel_p archetype FOOT_PLAYER volume -667 //was -1000 ftgra_p1 ftgra_p2 ftgra_p3 ftgra_p4 env_tag (Event Footstep) (CreatureType Player) (Material Gravel) schema foot_rock_p archetype FOOT_PLAYER volume -1200 //was -1800 ftroc_p1 ftroc_p2 ftroc_p3 ftroc_p4 env_tag (Event Footstep) (CreatureType Player) (Material Stone) schema foot_wood_p archetype FOOT_PLAYER volume -600 //was -1000 ftwoo_p1 freq 2 ftwoo_p2 freq 1 ftwoo_p3 freq 2 ftwoo_p4 freq 2 env_tag (Event Footstep) (CreatureType Player) (Material Wood) schema foot_tile_p archetype FOOT_PLAYER volume -300 //was -500 fttil_p1 fttil_p2 fttil_p3 fttil_p4 env_tag (Event Footstep) (CreatureType Player) (Material Ceramic Glass Tile) schema foot_metal_p archetype FOOT_PLAYER volume -500 //was -750 ftmet_p1 ftmet_p2 ftmet_p3 ftmet_p4 env_tag (Event Footstep) (CreatureType Player) (Material Metal) schema foot_water_p archetype FOOT_PLAYER volume -1200 ftwat_1 ftwat_2 ftwat_3 ftwat_4 env_tag (Event Footstep) (MediaLevel Foot) (CreatureType Player) (Material Liquid) ////////////////////////////// //PLAYER LANDING FROM A JUMP// ////////////////////////////// schema land_carpet_p archetype LAND_PLAYER volume -1600 // was -1000 ftcar_j env_tag (Event Footstep) (Landing True) (CreatureType Player) (Material Carpet) schema land_dirt_p archetype LAND_PLAYER volume -500 //was -375 ftdir_j env_tag (Event Footstep) (Landing True) (CreatureType Player) (Material Earth Vegetation) schema land_gravel_p archetype LAND_PLAYER volume -350 //was -500 ftgra_j env_tag (Event Footstep) (Landing True) (CreatureType Player) (Material Gravel) schema land_rock_p archetype LAND_PLAYER volume -500 ftroc_j env_tag (Event Footstep) (Landing True) (CreatureType Player) (Material Stone) schema land_tile_p archetype LAND_PLAYER volume -150 fttil_j env_tag (Event Footstep) (Landing True) (CreatureType Player) (Material Ceramic Glass Tile) schema land_wood_p archetype LAND_PLAYER volume -250 ftwoo_j env_tag (Event Footstep) (Landing True) (CreatureType Player) (Material Wood) schema land_metal_p archetype LAND_PLAYER volume -375 ftmet_j env_tag (Event Footstep) (Landing True) (CreatureType Player) (Material Metal) schema land_water_p archetype LAND_PLAYER volume -500 ftwat_j env_tag (Event Footstep) (Landing True) (CreatureType Player) (MediaLevel Foot) (Material Liquid) //////////////// //AI FOOTSTEPS// //////////////// schema foot_carpet_a archetype FOOT_AI volume -1000 //was -1325 ftcar_a1 ftcar_a2 ftcar_a3 ftcar_a4 env_tag (Event Footstep) (CreatureType Apparition Guard Servant) (Material Carpet) schema foot_dirt_a archetype FOOT_AI volume -800 //was -1000 ftdir_a1 ftdir_a2 ftdir_a3 ftdir_a4 env_tag (Event Footstep) (CreatureType Apparition Guard Servant) (Material Earth Vegetation) schema foot_gravel_a archetype FOOT_AI volume -500 //was -667 ftgra_a1 ftgra_a2 ftgra_a3 ftgra_a4 env_tag (Event Footstep) (CreatureType Apparition Guard Servant) (Material Gravel) schema foot_rock_a archetype FOOT_AI volume -500 //was -667 ftroc_a1 ftroc_a2 ftroc_a3 ftroc_a4 env_tag (Event Footstep) (CreatureType Apparition Guard Servant) (Material Stone) schema foot_wood_a archetype FOOT_AI volume -400 //was -667 ftwoo_a1 ftwoo_a2 ftwoo_a3 ftwoo_a4 env_tag (Event Footstep) (CreatureType Apparition Guard Servant) (Material Wood) schema foot_tile_a archetype FOOT_AI volume -1 //was -200 fttil_a1 fttil_a2 fttil_a3 fttil_a4 env_tag (Event Footstep) (CreatureType Apparition Guard Servant) (Material Ceramic Glass Tile) schema foot_metal_a archetype FOOT_AI volume -100 //was -250 ftmet_a1 ftmet_a2 ftmet_a3 ftmet_a4 env_tag (Event Footstep) (CreatureType Apparition Guard Servant) (Material Metal) schema foot_water_a archetype FOOT_AI volume -1000 ftwat_1 ftwat_2 ftwat_3 ftwat_4 env_tag (Event Footstep) (MediaLevel Foot) (CreatureType Apparition Guard Servant) (Material Liquid) ////////////////////////// //AI LANDING FROM A JUMP// ////////////////////////// schema land_carpet_a archetype LAND_AI volume -500 // was -1000 ftcar_j env_tag (Event Footstep) (Landing True) (CreatureType Apparition Guard Servant) (Material Carpet) schema land_dirt_a archetype LAND_AI volume -250 //was -500 ftdir_j env_tag (Event Footstep) (Landing True) (CreatureType Apparition Guard Servant) (Material Earth Vegetation) schema land_gravel_a archetype LAND_AI volume -175 //was -375 ftgra_j env_tag (Event Footstep) (Landing True) (CreatureType Apparition Guard Servant) (Material Gravel) schema land_rock_a archetype LAND_AI volume -500 ftroc_j env_tag (Event Footstep) (Landing True) (CreatureType Apparition Guard Servant) (Material Stone) schema land_tile_a archetype LAND_AI volume -150 fttil_j env_tag (Event Footstep) (Landing True) (CreatureType Apparition Guard Servant) (Material Ceramic Glass Tile) schema land_wood_a archetype LAND_AI volume -250 ftwoo_j env_tag (Event Footstep) (Landing True) (CreatureType Apparition Guard Servant) (Material Wood) schema land_metal_a archetype LAND_AI volume -375 ftmet_j env_tag (Event Footstep) (Landing True) (CreatureType Apparition Guard Servant) (Material Metal) schema land_water_a archetype LAND_AI volume -750 //was -1500 ftwat_j env_tag (Event Footstep) (Landing True) (CreatureType Ape Apparition Burrick Crayman Frog Guard Haunt) (MediaLevel Foot) (Material Liquid) env_tag (Event Footstep) (Landing True) (CreatureType Servant Spider Zombie) (MediaLevel Foot) (Material Liquid) /////////////////////////////////// //CREATURES' FOOTSTEPS & LANDINGS// /////////////////////////////////// //BURRICK schema foot_burrick archetype FOOT_AI volume -1000 //was -1500 ft_bur1 ft_bur2 ft_bur3 ft_bur4 env_tag (Event Footstep) (CreatureType Burrick) env_tag (Event Footstep) (CreatureType Burrick) (Landing True) //HAUNT schema foot_haunt archetype FOOT_AI volume -750 //was -2200 ft_hh1 ft_hh2 ft_hh3 ft_hh4 env_tag (Event Footstep) (CreatureType Haunt) env_tag (Event Footstep) (CreatureType Haunt) (Landing True) //ZOMBIE schema foot_zombie archetype FOOT_AI volume -1500 //was -1800 ft_zomb1 ft_zomb2 ft_zomb3 ft_zomb4 env_tag (Event Footstep) (CreatureType Zombie) env_tag (Event Footstep) (CreatureType Zombie) (Landing True) //CRAYMAN schema foot_crayman archetype FOOT_AI volume -1500 //was -2000 ft_cray1 ft_cray2 ft_cray3 ft_cray4 env_tag (Event Footstep) (CreatureType Crayman) env_tag (Event Footstep) (CreatureType Crayman) (Landing True) //SPIDERS schema foot_spider archetype FOOT_AI volume -800 //was -1200 ft_spid1 ft_spid2 ft_spid3 ft_spid4 env_tag (Event Footstep) (CreatureType Spider) env_tag (Event Footstep) (CreatureType Spider) (Landing True) //APE BEASTS schema foot_ape archetype FOOT_AI volume -800 //was -1200 no_repeat ft_ape1 ft_ape2 env_tag (Event Footstep) (CreatureType Ape) schema land_ape archetype LAND_AI volume -800 //was -1200 ft_ape1 env_tag (Event Footstep) (CreatureType Ape) (Landing True) //FROG BEASTS schema foot_frog archetype FOOT_AI volume -1500 ft_frog1 ft_frog2 ft_frog3 ft_frog4 env_tag (Event Footstep) (CreatureType Frog) env_tag (Event Footstep) (CreatureType Frog) (Landing True) //CON TRICKSTER schema foot_con archetype FOOT_AI volume -500 ft_con1 ft_con2 ft_con3 ft_con4 env_tag (Event Footstep) (CreatureType Contrick) env_tag (Event Footstep) (CreatureType ConTrick) (Landing True) /////////////////// //OTHER FOOTSTEPS// /////////////////// //SLIDING ON ICE schema foot_ice archetype FEET volume -2000 ft_ice1 ft_ice2 ft_ice3 ft_ice4 env_tag (Event Footstep) (CreatureType Apparition Guard Servant Player) (Material Ice) env_tag (Event Footstep) (Landing True) (CreatureType Apparition Guard Servant Player) (Material Ice) //SWIMMING (TECHNICALLY A FOOTSTEP) schema swim_surface archetype FEET volume -1500 swimtop1 swimtop2 swimtop3 env_tag (Event Footstep) (MediaLevel Body) (Material Liquid) schema swim_underwater archetype FEET volume -1500 stroke1 stroke2 stroke3 env_tag (Event Footstep) (MediaLevel Head) (Material Liquid) //MOSS ARROW FUNGUS schema foot_fungus archetype FEET volume -2000 //was -2600 ft_fung1 ft_fung2 ft_fung3 ft_fung4 env_tag (Event Footstep) (Fungus True) (CreatureType Apparition Ape Burrick Crayman Frog) (Material Carpet Ceramic Earth Glass Gravel Metal Stone Tile) env_tag (Event Footstep) (Fungus True) (CreatureType Guard Haunt Player Servant Spider Zombie) (Material Carpet Ceramic Earth Glass Gravel Metal Stone Tile) env_tag (Event Footstep) (Fungus True) (CreatureType Apparition Ape Burrick Crayman Frog) (Material Wood Vegetation) env_tag (Event Footstep) (Fungus True) (CreatureType Guard Haunt Player Servant Spider Zombie) (Material Wood Vegetation) env_tag (Event Footstep) (Fungus True) (Landing True) (CreatureType Apparition Ape Burrick Crayman Frog) (Material Carpet Ceramic Earth Glass Gravel Metal Stone Tile) env_tag (Event Footstep) (Fungus True) (Landing True) (CreatureType Guard Haunt Player Servant Spider Zombie) (Material Carpet Ceramic Earth Glass Gravel Metal Stone Tile) env_tag (Event Footstep) (Fungus True) (Landing True) (CreatureType Apparition Ape Burrick Crayman Frog) (Material Wood Vegetation) env_tag (Event Footstep) (Fungus True) (Landing True) (CreatureType Guard Haunt Player Servant Spider Zombie) (Material Wood Vegetation) //CLIMBING A ROPE schema climb_rope archetype WEAPONS volume -700 ropecrk1 ropecrk2 ropecrk3 ropecrk4 env_tag (Event Climbstep) (CreatureType Player) (Material Rope) //CLIMBING A LADDER schema climb_ladder volume -400 no_repeat ladder1 ladder2 ladder3 ladder4 ladder5 env_tag (Event Climbstep) (CreatureType Player) (Material Ladder)