[gd_resource type="Resource" script_class="QodotFGDPointClass" load_steps=4 format=3 uid="uid://ccwosedfa8v8d"]

[ext_resource type="Script" path="res://addons/qodot/src/resources/game-definitions/fgd/qodot_fgd_point_class.gd" id="1"]
[ext_resource type="Script" path="res://addons/qodot/game_definitions/fgd/point_classes/light.gd" id="2"]
[ext_resource type="Resource" uid="uid://c5o31v30rw7v5" path="res://addons/qodot/game_definitions/fgd/base_classes/light_base_class.tres" id="3"]

[resource]
script = ExtResource("1")
script_class = ExtResource("2")
classname = "light"
description = "Invisible light source"
qodot_internal = false
base_classes = Array[Resource]([ExtResource("3")])
class_properties = {
"angle": 0.0
}
class_property_descriptions = {
"angle": "Rotation Angle"
}
meta_properties = {
"size": AABB(-8, -8, -8, 8, 8, 8)
}
node_class = "Node3D"
transient_node = false
