59 lines
2.0 KiB
Plaintext
59 lines
2.0 KiB
Plaintext
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[gd_scene load_steps=5 format=3 uid="uid://dd4qlg15cchu0"]
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[ext_resource type="PackedScene" uid="uid://ul8o2n823qod" path="res://content/scenes/player.tscn" id="1_qpwbx"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_2t7xo"]
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[sub_resource type="Sky" id="Sky_ypbkl"]
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sky_material = SubResource("ProceduralSkyMaterial_2t7xo")
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[sub_resource type="Environment" id="Environment_d286k"]
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background_mode = 2
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sky = SubResource("Sky_ypbkl")
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[node name="World" type="Node3D"]
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[node name="Environment" type="Node3D" parent="."]
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[node name="WorldEnvironment" type="WorldEnvironment" parent="Environment"]
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environment = SubResource("Environment_d286k")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="Environment"]
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transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
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shadow_enabled = true
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[node name="Terrain" type="Node3D" parent="."]
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[node name="CSGBox3D" type="CSGBox3D" parent="Terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
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use_collision = true
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size = Vector3(50, 1, 50)
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[node name="CSGBox3D2" type="CSGBox3D" parent="Terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.5, 1.1, 0)
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use_collision = true
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size = Vector3(2, 0.2, 1)
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[node name="CSGBox3D3" type="CSGBox3D" parent="Terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.6, 1.3, 0)
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use_collision = true
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size = Vector3(1.8, 0.2, 1)
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[node name="CSGBox3D4" type="CSGBox3D" parent="Terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.7, 1.5, 0)
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use_collision = true
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size = Vector3(1.6, 0.2, 1)
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[node name="CSGBox3D5" type="CSGBox3D" parent="Terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.8, 1.7, 0)
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use_collision = true
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size = Vector3(1.4, 0.2, 1)
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[node name="CSGBox3D6" type="CSGBox3D" parent="Terrain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.9, 1.9, 0)
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use_collision = true
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size = Vector3(1.2, 0.2, 1)
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[node name="Player" parent="." instance=ExtResource("1_qpwbx")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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