2024-02-21 20:32:54 +00:00
|
|
|
; Engine configuration file.
|
|
|
|
; It's best edited using the editor UI and not directly,
|
|
|
|
; since the parameters that go here are not all obvious.
|
|
|
|
;
|
|
|
|
; Format:
|
|
|
|
; [section] ; section goes between []
|
|
|
|
; param=value ; assign values to parameters
|
|
|
|
|
|
|
|
config_version=5
|
|
|
|
|
|
|
|
[application]
|
|
|
|
|
|
|
|
config/name="Character Controller"
|
2024-02-22 19:51:16 +00:00
|
|
|
run/main_scene="res://content/scenes/playground.tscn"
|
2024-02-21 20:32:54 +00:00
|
|
|
config/features=PackedStringArray("4.2", "Forward Plus")
|
|
|
|
config/icon="res://icon.svg"
|
|
|
|
|
2024-02-22 17:42:05 +00:00
|
|
|
[debug]
|
|
|
|
|
|
|
|
gdscript/warnings/untyped_declaration=2
|
|
|
|
gdscript/warnings/unsafe_property_access=2
|
|
|
|
gdscript/warnings/unsafe_method_access=2
|
|
|
|
gdscript/warnings/unsafe_cast=1
|
|
|
|
gdscript/warnings/unsafe_call_argument=2
|
|
|
|
|
2024-02-21 20:32:54 +00:00
|
|
|
[dotnet]
|
|
|
|
|
|
|
|
project/assembly_name="Character Controller"
|
2024-02-21 20:45:28 +00:00
|
|
|
|
2024-02-22 21:02:37 +00:00
|
|
|
[editor_plugins]
|
|
|
|
|
|
|
|
enabled=PackedStringArray("res://addons/qodot/plugin.cfg")
|
|
|
|
|
2024-02-22 19:51:16 +00:00
|
|
|
[input]
|
|
|
|
|
|
|
|
cc_forward={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
|
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
cc_backward={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
|
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
cc_left={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
|
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
cc_right={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
|
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
cc_sprint={
|
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null)
|
|
|
|
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
|
|
|
|
]
|
|
|
|
}
|
|
|
|
|
2024-02-21 20:45:28 +00:00
|
|
|
[physics]
|
|
|
|
|
|
|
|
3d/physics_engine="JoltPhysics3D"
|