godot-parkour/addons/qodot/example_scenes/0-visuals/3-auto-pbr/3-auto-pbr.map

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2024-02-22 19:56:13 +00:00
// Game: Qodot
// Format: Valve
// entity 0
{
"classname" "worldspawn"
"mapversion" "220"
"_tb_textures" "textures/pbr;textures/special"
// brush 0
{
( -64 -64 -160 ) ( -64 -63 -160 ) ( -64 -64 -159 ) pbr/military-panel [ 0 -1 0 0 ] [ -0 -0 -1 0 ] 0 0.25 0.25
( -64 -64 -160 ) ( -64 -64 -159 ) ( -63 -64 -160 ) pbr/military-panel [ 1 0 -0 0 ] [ 0 -0 -1 0 ] 0 0.25 0.25
( -64 -64 -64 ) ( -63 -64 -64 ) ( -64 -63 -64 ) pbr/military-panel [ -1 0 0 0 ] [ -0 -1 -0 0 ] 0 0.25 0.25
( 64 64 64 ) ( 64 65 64 ) ( 65 64 64 ) pbr/military-panel [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.25 0.25
( 64 64 64 ) ( 65 64 64 ) ( 64 64 65 ) pbr/military-panel [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.25 0.25
( 64 64 64 ) ( 64 64 65 ) ( 64 65 64 ) pbr/military-panel [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.25 0.25
}
}