Update character controller params
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@ -14,6 +14,9 @@ head = NodePath("Body/Head")
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body = NodePath("Body")
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camera = NodePath("Body/Head/Smoother/Camera3D")
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collision_shape = NodePath("MoveCollider")
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slope_limit = 40.0
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step_height = 0.3
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snap_to_ground_distance = 0.3
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[node name="MoveCollider" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)
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