Update character controller params

This commit is contained in:
Jarrod Doyle 2024-02-22 22:13:01 +00:00
parent b1f82ab2eb
commit cdc3bc5a05
Signed by: Jayrude
GPG Key ID: 38B57B16E7C0ADF7
1 changed files with 3 additions and 0 deletions

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@ -14,6 +14,9 @@ head = NodePath("Body/Head")
body = NodePath("Body") body = NodePath("Body")
camera = NodePath("Body/Head/Smoother/Camera3D") camera = NodePath("Body/Head/Smoother/Camera3D")
collision_shape = NodePath("MoveCollider") collision_shape = NodePath("MoveCollider")
slope_limit = 40.0
step_height = 0.3
snap_to_ground_distance = 0.3
[node name="MoveCollider" type="CollisionShape3D" parent="."] [node name="MoveCollider" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0)