Commit Graph

16 Commits

Author SHA1 Message Date
Jarrod Doyle 0c1ded340a
Close #1: Basic running deceleration 2024-02-26 14:54:03 +00:00
Jarrod Doyle 085118ddfa
Track state entry speed 2024-02-26 14:53:25 +00:00
Jarrod Doyle 78bca9eafb
Reorganise player controller to make better use of regions 2024-02-25 20:46:36 +00:00
Jarrod Doyle eda51bcb50
Move the rest of event sending into root state 2024-02-25 16:59:20 +00:00
Jarrod Doyle bcff3d172e
Moved some event handling to the root state 2024-02-25 16:53:35 +00:00
Jarrod Doyle 9c9a3ecc26
Allow jumping from idle 2024-02-25 15:27:59 +00:00
Jarrod Doyle 2b01dfaeaa
Add state debugger UI to playground. Start working on additional states. Implement run acceleration 2024-02-25 15:22:37 +00:00
Jarrod Doyle 050a897cad
Reorganise player controller exports and add some new ones in preparation for new move mechanics 2024-02-25 12:21:25 +00:00
Jarrod Doyle 4d95b7d9d1
Clean up player input handling 2024-02-23 21:32:34 +00:00
Jarrod Doyle e3f652e6b1
Handle capture mode toggle in _input 2024-02-23 21:27:16 +00:00
Jarrod Doyle 4d8a0fec10
Begin integrating state chart 2024-02-23 21:18:44 +00:00
Jarrod Doyle 4133671b8f
Refactor player controller 2024-02-23 15:53:02 +00:00
Jarrod Doyle 644df0bd80
Format existing scripts 2024-02-23 12:09:40 +00:00
Jarrod Doyle 3295e03343
Export player speeds to inspector and decrease run speed 2024-02-23 11:35:50 +00:00
Jarrod Doyle 4efbfe667e
Add basic jump 2024-02-23 11:21:40 +00:00
Jarrod Doyle fbcd13d790
Add test scene and basic character controller from Fvyern 2024-02-22 19:52:10 +00:00