// ReSharper disable once CheckNamespace
namespace GodotStateCharts
{
using Godot;
///
/// Base class for all wrapper classes. Provides some common functionality. Not to be used directly.
///
public abstract class NodeWrapper
{
///
/// The wrapped node.
///
protected readonly Node Wrapped;
protected NodeWrapper(Node wrapped)
{
Wrapped = wrapped;
}
///
/// Allows to connect to signals on the wrapped node.
///
///
///
///
public void Connect(StringName signal, Callable method, uint flags = 0u)
{
Wrapped.Connect(signal, method, flags);
}
}
}