godot-parkour/addons/qodot/textures/layers/slime.tres

13 lines
311 B
Plaintext

[gd_resource type="StandardMaterial3D" format=2]
[resource]
flags_transparent = true
albedo_color = Color( 0.286275, 0.745098, 0, 0.784314 )
metallic = 0.2
roughness = 0.3
emission_enabled = true
emission = Color( 0.0392157, 0.352941, 0, 1 )
emission_energy = 2.0
emission_operator = 0
emission_on_uv2 = false