godot-parkour/addons/qodot/example_scenes/0-visuals/4-special-textures/4-special-textures.map

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// Game: Qodot
// Format: Valve
// entity 0
{
"classname" "worldspawn"
"mapversion" "220"
"_tb_textures" "textures/base;textures/shaders;textures/special"
// brush 0
{
( -240 -64 -16 ) ( -240 -63 -16 ) ( -240 -64 -15 ) base/grid [ 0 -1 0 0 ] [ -0 -0 -1 0 ] 0 1 1
( -64 -192 -16 ) ( -64 -192 -15 ) ( -63 -192 -16 ) base/grid [ 1 0 -0 0 ] [ 0 -0 -1 0 ] 0 1 1
( -64 -64 -16 ) ( -63 -64 -16 ) ( -64 -63 -16 ) base/grid [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 64 0 ) ( 64 65 0 ) ( 65 64 0 ) base/grid [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 192 16 ) ( 65 192 16 ) ( 64 192 17 ) base/grid [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 256 64 16 ) ( 256 64 17 ) ( 256 65 16 ) base/grid [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 1
{
( 96 32 176 ) ( 96 32 160 ) ( 96 160 160 ) base/checkerboard [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( -128 -32 0 ) ( -128 -32 1 ) ( -127 -32 0 ) base/checkerboard [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( -128 -32 0 ) ( -127 -32 0 ) ( -128 -31 0 ) base/checkerboard [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.125 0.125
( 128 32 224 ) ( 128 33 224 ) ( 129 32 224 ) base/checkerboard [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.125 0.125
( 128 32 16 ) ( 129 32 16 ) ( 128 32 17 ) base/checkerboard [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( 128 32 16 ) ( 128 32 17 ) ( 128 33 16 ) base/checkerboard [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
}
// brush 2
{
( -128 -32 0 ) ( -128 -31 0 ) ( -128 -32 1 ) base/checkerboard [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( -128 -32 0 ) ( -128 -32 1 ) ( -127 -32 0 ) base/checkerboard [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( -128 -32 0 ) ( -127 -32 0 ) ( -128 -31 0 ) base/checkerboard [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.125 0.125
( 128 32 224 ) ( 128 33 224 ) ( 129 32 224 ) base/checkerboard [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.125 0.125
( 128 32 16 ) ( 129 32 16 ) ( 128 32 17 ) base/checkerboard [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( -96 32 176 ) ( -96 160 160 ) ( -96 32 160 ) base/checkerboard [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
}
// brush 3
{
( -96 32 176 ) ( -96 32 160 ) ( -96 160 160 ) base/checkerboard [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( -128 -32 0 ) ( -128 -32 1 ) ( -127 -32 0 ) base/checkerboard [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( -128 -32 0 ) ( -127 -32 0 ) ( -128 -31 0 ) base/checkerboard [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.125 0.125
( 16 32 32 ) ( -16 32 32 ) ( -16 160 32 ) base/checkerboard [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.125 0.125
( 128 32 16 ) ( 129 32 16 ) ( 128 32 17 ) base/checkerboard [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( 96 32 176 ) ( 96 160 160 ) ( 96 32 160 ) base/checkerboard [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
}
// brush 4
{
( -48 32 160 ) ( -48 32 144 ) ( -48 160 144 ) base/uv_test [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.25 0.25
( -128 -48 -16 ) ( -128 -48 -15 ) ( -127 -48 -16 ) special/skip [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.25 0.25
( 16 32 64 ) ( -16 160 64 ) ( -16 32 64 ) base/uv_test [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.25 0.25
( -16 32 160 ) ( -32 32 160 ) ( -32 160 160 ) base/uv_test [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.25 0.25
( 128 48 0 ) ( 129 48 0 ) ( 128 48 1 ) special/skip [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.25 0.25
( 48 32 160 ) ( 48 160 144 ) ( 48 32 144 ) base/uv_test [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.25 0.25
}
// brush 5
{
( -96 32 176 ) ( -96 32 160 ) ( -96 160 160 ) base/checkerboard [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( -128 -32 0 ) ( -128 -32 1 ) ( -127 -32 0 ) base/checkerboard [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( -16 32 192 ) ( -32 160 192 ) ( -32 32 192 ) base/checkerboard [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 0.125 0.125
( 128 32 224 ) ( 128 33 224 ) ( 129 32 224 ) base/checkerboard [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 0.125 0.125
( 128 32 16 ) ( 129 32 16 ) ( 128 32 17 ) base/checkerboard [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
( 96 32 176 ) ( 96 160 160 ) ( 96 32 160 ) base/checkerboard [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 0.125 0.125
}
}
// entity 1
{
"classname" "group"
// brush 0
{
( -224 -192 0 ) ( -224 -191 0 ) ( -224 -192 1 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -240 -192 0 ) ( -240 -192 1 ) ( -239 -192 0 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -240 -192 0 ) ( -239 -192 0 ) ( -240 -191 0 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 240 -112 256 ) ( 240 -111 256 ) ( 241 -112 256 ) special/clip [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 240 -176 192 ) ( 241 -176 192 ) ( 240 -176 193 ) special/clip [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 240 -112 192 ) ( 240 -112 193 ) ( 240 -111 192 ) special/clip [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 1
{
( -240 256 192 ) ( -240 257 192 ) ( -240 256 193 ) special/clip [ -2.22045e-16 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -224 -176 0 ) ( -225 -176 0 ) ( -224 -176 1 ) special/clip [ -1 -2.22045e-16 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -224 -224 0 ) ( -224 -223 0 ) ( -225 -224 0 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -304 256 256 ) ( -305 256 256 ) ( -304 257 256 ) special/clip [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( -304 192 192 ) ( -304 192 193 ) ( -305 192 192 ) special/clip [ 1 2.22045e-16 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -224 -224 0 ) ( -224 -224 1 ) ( -224 -223 0 ) special/clip [ 2.22045e-16 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 2
{
( -224 -64 256 ) ( -224 -63 256 ) ( -224 -64 257 ) special/clip [ 0 -1 0 0 ] [ -0 -0 -1 0 ] 0 1 1
( -64 -176 256 ) ( -64 -176 257 ) ( -63 -176 256 ) special/clip [ 1 0 -0 0 ] [ 0 -0 -1 0 ] 0 1 1
( -64 -64 256 ) ( -63 -64 256 ) ( -64 -63 256 ) special/clip [ -1 0 0 0 ] [ -0 -1 -0 0 ] 0 1 1
( 64 64 272 ) ( 64 65 272 ) ( 65 64 272 ) special/clip [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 64 192 288 ) ( 65 192 288 ) ( 64 192 289 ) special/clip [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 240 64 288 ) ( 240 64 289 ) ( 240 65 288 ) special/clip [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 3
{
( -224 192 0 ) ( -224 193 0 ) ( -224 192 1 ) special/clip [ 0 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -240 192 0 ) ( -240 192 1 ) ( -239 192 0 ) special/clip [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( -240 192 0 ) ( -239 192 0 ) ( -240 193 0 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 240 272 256 ) ( 240 273 256 ) ( 241 272 256 ) special/clip [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 240 208 192 ) ( 241 208 192 ) ( 240 208 193 ) special/clip [ -1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 240 272 192 ) ( 240 272 193 ) ( 240 273 192 ) special/clip [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
// brush 4
{
( 240 256 192 ) ( 240 257 192 ) ( 240 256 193 ) special/clip [ -2.22045e-16 1 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 256 -176 0 ) ( 255 -176 0 ) ( 256 -176 1 ) special/clip [ -1 -2.22045e-16 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 256 -224 0 ) ( 256 -223 0 ) ( 255 -224 0 ) special/clip [ -1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 176 256 256 ) ( 175 256 256 ) ( 176 257 256 ) special/clip [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1
( 176 192 192 ) ( 176 192 193 ) ( 175 192 192 ) special/clip [ 1 2.22045e-16 0 0 ] [ 0 0 -1 0 ] 0 1 1
( 256 -224 0 ) ( 256 -224 1 ) ( 256 -223 0 ) special/clip [ 2.22045e-16 -1 0 0 ] [ 0 0 -1 0 ] 0 1 1
}
}