godot-parkour/addons/qodot/textures/materials/grid_material.tres

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[gd_resource type="StandardMaterial3D" load_steps=2 format=2]
[ext_resource path="res://addons/qodot/textures/materials/grid_material.png" type="Texture2D" id=1]
[resource]
albedo_texture = ExtResource( 1 )
metallic = 1.0
roughness = 0.5