Remove unused blue rect entity
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@ -34,13 +34,4 @@ fn main() {
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fn setup(mut commands: Commands) {
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commands.spawn(Camera2dBundle::default());
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commands.spawn(SpriteBundle {
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sprite: Sprite {
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color: Color::rgb(0.25, 0.25, 0.75),
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custom_size: Some(Vec2::new(50.0, 100.0)),
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..default()
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},
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transform: Transform::from_translation(Vec3::new(-50., 0., 0.)),
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..default()
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});
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}
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