generated from Jayrude/Thief-Mission-Base
Initial commit
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*.cow filter=lfs diff=lfs merge=lfs -text
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*.mis filter=lfs diff=lfs merge=lfs -text
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*.gam filter=lfs diff=lfs merge=lfs -text
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cow_backups/
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screenshots/
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new_mantle
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obj_min -18192
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obj_max 8184
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max_refs 47740
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tex_filter_mode 0
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small_portal_repel
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force_correct_rope_lengths 1
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incremental_save_dir ./FMs/JAYRUDE_templatemis/cow_backups
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vbrush_dir ./FMs/JAYRUDE_templatemis/vbrs
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NiceName=MISSION NAME HERE
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ReleaseDate=
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InfoFile=FMInfo.txt
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Tags=author:Jayrude,genre:
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Descr=
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difficulty: "Difficulty:"
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start_training: "Start Training"
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skip_training: "MISSION NAME HERE"
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options: "Options"
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cancel: "Cancel"
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diff_0: "Normal"
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diff_1: "Hard"
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diff_2: "Expert"
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fiction_0: "Long text, shown at the beginning of the level."
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text_0: "Short text. Shown when reloading or on objectives screen"
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================================================================================
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Title : MISSION NAME
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Filename : ARCHIVE NAME
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Author : Jayrude
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Contact : @jayrude (Discord)
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@Jayrude@mastodon.gamedev.place (Mastodon)
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Date : RELEASE DATE
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Version : 1.0
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================================================================================
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* Notes *
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- NewDark 1.27 or later is required
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- Only modern FM loaders are supported (e.g. FMSel, AngelLoader, NewDarkLoader).
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This means do NOT use DarkLoader or GarrettLoader
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- Old-style FM loaders (e.g. DarkLoader, GarrettLoader) are not supported. Use a
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modern loader such as FMSel, AngelLoader, or NewDarkLoader instead. Any issues
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that occur when using an unsupported FM loader will be ignored :)
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- Texture and object mods are not supported. The mission is not designed with
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them in mind and they may cause graphical and/or gameplay issues
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================================================================================
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* Briefing *
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BRIEFING HERE...
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================================================================================
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* Play Information *
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Game : Thief: Gold
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Level Names : MISSION NAME
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File names : miss20.mis
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Difficulty Settings : Normal/Hard/Expert
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Equipment store : Yes/No
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Map/Automap : Yes/No
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New graphics : Yes/No
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New sounds : Yes/No
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New conversations : Yes/No
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New models : Yes/No
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EAX Support : Yes/No
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Multi language support : Yes/No
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Briefing : Yes/No
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Subtitles : Yes/No
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================================================================================
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* Construction *
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Base : From scratch
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Map Size :
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Build Time :
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================================================================================
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* Thanks To *
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General:
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-
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Testers:
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-
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Translations:
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-
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================================================================================
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* Custom Resources Credits *
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I've tried to credit all custom assets I use, but sometimes it is hard to
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ascertain the correct authors and usage rights. If you recognise anything that's
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uncredited/miscredited/misused, please contact me and I will do my best to
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correct my mistake.
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Full credits can be found in Credits.txt
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================================================================================
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* Copyright Information *
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This mission is (c) by Jayrude, 202X.
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Distribution of this level is allowed as long as it is free and the package is
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kept intact. No one may edit and re-distribute this mission without my expressed
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permission.
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This level was not made and is not supported by Looking Glass Studios, Eidos
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Interactive, or Ion Storm.
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================================================================================
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;THIEF THE DARK PROJECT
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Name_AirPotion: "Breath Potion"
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Name_AirTalisman: "Talisman of Air"
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Name_AncientHammer: "Ancient Hammer"
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Name_Apple: "Apple"
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Name_BaffordScepter: "Lord Bafford's Scepter"
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Name_Blackjack: "Blackjack"
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Name_bone: "Bone"
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Name_bones: "Bones"
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Name_Bottle: "Bottle"
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Name_Bowl: "Bowl"
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Name_BreadLoaf: "Loaf"
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Name_broadhead: "Broadhead Arrow"
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Name_Candle: "Candle"
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Name_Carrots: "Carrots"
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Name_Cheese: "Cheese"
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Name_Chisel: "Chisel"
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Name_Corpse: "Corpse"
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Name_Crate: "Crate"
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Name_Cucumber: "Cucumber"
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Name_DeerLeg: "Deer Leg"
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Name_EarthArrow: "Moss Arrow"
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Name_EarthTalisman: "Talisman of Earth"
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Name_ExplosiveCharge: "Explosive Charge"
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Name_FakeEye: "Fake Eye"
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Name_firearr: "Fire Arrow"
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Name_FireTalisman: "Talisman of Fire"
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Name_Flashbomb: "Flash Bomb"
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Name_Food: "Food"
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Name_GasArrow: "Gas Arrow"
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Name_GasMine: "Gas Mine"
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Name_Gear: "Gear"
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Name_Goblet: "Goblet"
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Name_GoldBone: "Golden Bone"
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Name_H2OTalisman: "Talisman of Water"
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Name_Hammers: "Hammer"
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Name_HandOGlory: "Hand of Glory"
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Name_HealingPotion: "Healing Potion"
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Name_HolyH2O: "Holy Water"
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Name_Jar: "Canister"
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Name_key: "Key"
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Name_LCCanopic: "Canopic Jar"
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Name_LockPick: "Lock Pick"
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Name_SqLockPick: "Square-toothed Lockpick"
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Name_TrLockPick: "Triangle-toothed Lockpick"
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Name_BothPicks: "Lock Picks"
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Name_LostCityJar: "Jar"
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Name_Medallion: "Medallion"
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Name_Mine: "Mine"
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Name_multimold: "MultiMold"
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Name_noise: "Noisemaker Arrow"
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Name_Pan: "Cooking Pot"
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Name_Papyrus: "Papyrus"
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Name_Pick: "Pick"
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Name_PlainVase: "Vase"
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Name_Plate: "Plate"
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Name_Potted1: "Potted Plant"
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Name_PrizedFirePoker: "Fireplace Poker"
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Name_Quintus: "Horn of Quintus"
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Name_RopeArrow: "Rope Arrow"
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Name_Rosary: "Rosary Beads"
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Name_Rubble: "Rubble"
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Name_Scroll: "Scroll"
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Name_Skillet: "Skillet"
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Name_Skull: "Skull"
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Name_StoneHammer: "Stone Hammer"
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Name_Swords: "Sword"
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Name_TheEye: "The Eye"
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Name_Tray: "Tray"
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Name_Utensil: "Knife"
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Name_water: "Water Arrow"
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Name_water_holyarrow: "Holy Water Arrow"
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Name_Webs: "Webs"
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Name_WoodSpoon: "Spoon"
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Name_WoodBowl: "Wooden Bowl"
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Name_FelixNotes: "Felix's Notes"
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Name_HotTip: "Hot Tip"
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Name_Tip: "Tip"
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Name_Bedroll: "Bedroll"
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Name_PrayBook: "Prayer Book"
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Name_ConSword: "Constantine's Sword"
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Name_GemCutter: "The GemCutter"
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Name_BuildChisel: "The Builder's Chisel"
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Name_SwordHilt: "Sword Hilt"
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Name_JunkLever: "Lever Handle"
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Name_Lever: "Lever"
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Name_TheTalismans: "Talismans"
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Name_Doorknob: "Doorknob"
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Name_CeremonialHammer: "Holy Symbol"
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Name_corpse: "Corpse"
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Name_BlessedHammer: "Blessed Holy Symbol"
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Name_Fruit: "Fruit"
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Name_Coins: "Coins"
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Name_WCKey: "Wine Cellar Key"
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Name_CemKey: "Cemetery Key"
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Name_ArmoryKey: "Armory Key"
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Name_Martello: "Brother Martello"
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Name_Renault: "Brother Renault"
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Name_HighPriest: "High Priest"
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Name_Basso: "Basso"
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Name_UncBody: "Unconscious Body"
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Name_SpeedPotion: "Speed Potion"
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Name_Hallpass: "Novice Credentials"
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Name_ckey: "Courtyard Key"
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Name_srkey: "Storage Room Key"
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Name_crkey: "Basement Key"
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Name_compass: "Compass"
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Name_pickhelp: "Lockpicking Instructions"
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Name_ktkey: "Kitchen Key"
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;THIEF GOLD
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Name_Spectacles: "Archmage Spectacles"
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Name_MageMedal2: "Medallion of St. Burringden"
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Name_SilverBracelet: "Silver Bracelet"
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Name_SapphireVase: "Sapphire Vase"
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Name_SilverFlute: "Silver Flute"
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Name_OperaGlasses: "Opera Glasses"
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Name_Sandbag: "Sandbag"
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Name_Vines: "Crushing Vines"
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Name_WaterKey: "Water Key"
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Name_AirKey: "Air Key"
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Name_FireKey: "Fire Key"
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Name_EarthKey: "Earth Key"
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Name_restkey: "Restaurant Key"
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Name_casino: "Casino Key"
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Name_house: "House Key"
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Name_safekey: "Safe Key"
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Name_frkey: "Front Door Key"
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Name_trkey: "Treasure Key"
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title_20: "YOUR MISSION HERE"
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short_20: "YOUR MISSION"
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// Valid mission flags
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//
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// skip This mission doesn't exist; it should be skipped.
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// no_briefing Skip the briefing movie
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// no_loadout Skip the loadout
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// cutscene Play a cutscene immediately afterward
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// end End the game when this mission is completed
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//
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miss_1: "skip"
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miss_2: "skip"
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miss_3: "skip"
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miss_4: "skip"
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miss_5: "skip"
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miss_6: "skip"
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miss_7: "skip"
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miss_8: "skip"
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miss_9: "skip"
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miss_10: "skip"
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miss_11: "skip"
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miss_12: "skip"
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miss_13: "skip"
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miss_14: "skip"
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miss_15: "skip"
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miss_16: "skip"
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miss_17: "skip"
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miss_18: "skip"
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miss_19: "skip"
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miss_20: "no_briefing,no_loadout,end"
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