Make CameraController public
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@ -90,7 +90,7 @@ impl Projection {
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}
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}
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#[derive(Debug)]
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#[derive(Debug)]
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pub(crate) struct CameraController {
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pub struct CameraController {
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camera: Camera,
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camera: Camera,
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projection: Projection,
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projection: Projection,
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uniform: CameraUniform,
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uniform: CameraUniform,
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