Simplified brickmap grid_pos_to_world_pos
This commit is contained in:
parent
ca7a894ff5
commit
26f66813dd
|
@ -460,11 +460,7 @@ impl BrickmapManager {
|
||||||
grid_pos: glam::UVec3,
|
grid_pos: glam::UVec3,
|
||||||
) -> (glam::IVec3, glam::UVec3) {
|
) -> (glam::IVec3, glam::UVec3) {
|
||||||
let chunk_dims = world.get_chunk_dims();
|
let chunk_dims = world.get_chunk_dims();
|
||||||
let chunk_pos = glam::ivec3(
|
let chunk_pos = (grid_pos / chunk_dims).as_ivec3();
|
||||||
(grid_pos.x / chunk_dims.x) as i32,
|
|
||||||
(grid_pos.y / chunk_dims.y) as i32,
|
|
||||||
(grid_pos.z / chunk_dims.z) as i32,
|
|
||||||
);
|
|
||||||
let block_pos = grid_pos % chunk_dims;
|
let block_pos = grid_pos % chunk_dims;
|
||||||
(chunk_pos, block_pos)
|
(chunk_pos, block_pos)
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue