From 3896027ea97cc3b499c826404928ab70503d32dd Mon Sep 17 00:00:00 2001 From: Jarrod Doyle Date: Fri, 5 May 2023 17:18:03 +0100 Subject: [PATCH] Remove unused code/comments --- src/voxel/brickmap.rs | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/voxel/brickmap.rs b/src/voxel/brickmap.rs index c10b7a3..9c5ecf4 100644 --- a/src/voxel/brickmap.rs +++ b/src/voxel/brickmap.rs @@ -34,7 +34,6 @@ pub struct BrickmapManager { } // TODO: -// - Proper shader table bucket management // - GPU side unpack buffer rather than uploading each changed brickmap part // - Cyclic brickmap cache with unloading // - Brickworld system @@ -262,7 +261,6 @@ impl BrickmapManager { .shading_table_allocator .try_alloc(albedo_data.len() as u32) .unwrap() as usize; - // let shading_idx = self.brickmap_cache_idx * 512; self.shading_table.splice( shading_idx..(shading_idx + albedo_data.len()), albedo_data.clone(),