Implement Default for CameraUniform
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8470507391
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@ -4,7 +4,6 @@ use winit::event::{ElementState, KeyboardInput, VirtualKeyCode, WindowEvent};
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use crate::render::Context;
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// TODO: Implement Default rather than using new()
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#[repr(C)]
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#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
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pub struct CameraUniform {
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@ -14,6 +13,12 @@ pub struct CameraUniform {
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_pad: f32,
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}
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impl Default for CameraUniform {
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fn default() -> Self {
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Self::new()
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}
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}
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impl CameraUniform {
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pub fn new() -> Self {
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Self {
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