Rename AppWindow to App
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@ -6,14 +6,14 @@ use winit::{
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use crate::renderer;
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use crate::renderer;
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pub(crate) struct AppWindow {
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pub(crate) struct App {
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window: winit::window::Window,
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window: winit::window::Window,
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event_loop: EventLoop<()>,
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event_loop: EventLoop<()>,
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render_ctx: renderer::RenderContext,
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render_ctx: renderer::RenderContext,
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renderer: renderer::Renderer,
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renderer: renderer::Renderer,
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}
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}
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impl AppWindow {
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impl App {
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pub async fn new(width: u32, height: u32, title: &str) -> Self {
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pub async fn new(width: u32, height: u32, title: &str) -> Self {
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log::info!("Initialising window...");
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log::info!("Initialising window...");
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let size = PhysicalSize::new(width, height);
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let size = PhysicalSize::new(width, height);
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@ -3,5 +3,5 @@ mod renderer;
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fn main() {
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fn main() {
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env_logger::init();
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env_logger::init();
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pollster::block_on(app::AppWindow::new(1280, 720, "Epic")).run();
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pollster::block_on(app::App::new(1280, 720, "Epic")).run();
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}
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}
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