Rename brickworld module to brickmap
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@ -10,7 +10,7 @@ use winit::{
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use super::camera;
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use super::camera;
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use crate::{
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use crate::{
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gfx::{self, Renderer},
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gfx::{self, Renderer},
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voxel::{self, brickworld::BrickmapRenderer},
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voxel::{self, brickmap::BrickmapRenderer},
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};
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};
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pub struct App<'window> {
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pub struct App<'window> {
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@ -0,0 +1,9 @@
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mod brickgrid;
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mod brickmap_cache;
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mod manager;
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mod renderer;
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mod shading_table;
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mod util;
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pub use manager::BrickmapManager;
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pub use renderer::BrickmapRenderer;
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@ -1,9 +0,0 @@
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mod brickgrid;
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mod brickmap;
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mod brickmap_cache;
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mod shading_table;
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mod util;
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mod voxel_renderer;
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pub use brickmap::BrickmapManager;
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pub use voxel_renderer::BrickmapRenderer;
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@ -1,2 +1,2 @@
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pub mod brickworld;
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pub mod brickmap;
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pub mod world;
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pub mod world;
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