Jarrod Doyle
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ed46752c92
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Remove unnecessary reupload of entire brickmap buffers
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2023-05-06 12:29:36 +01:00 |
Jarrod Doyle
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4eaf55a61c
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Remove unnecessary CPU side duplicate of the shading table
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2023-05-06 12:28:22 +01:00 |
Jarrod Doyle
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3896027ea9
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Remove unused code/comments
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2023-05-05 17:18:03 +01:00 |
Jarrod Doyle
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b1d012c05b
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Remove pub from shading table bucket/allocator functions
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2023-05-05 14:54:38 +01:00 |
Jarrod Doyle
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3ab9bcb3a1
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Correct GPU shading table size
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2023-05-05 14:53:29 +01:00 |
Jarrod Doyle
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f3f10d5513
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Use shading table allocator in brickmap
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2023-05-05 14:49:07 +01:00 |
Jarrod Doyle
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e86af05a1f
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Add shading table bucket allocator
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2023-05-05 14:48:54 +01:00 |
Jarrod Doyle
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a4179fa307
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Cull interior voxels from gpu brickmap upload
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2023-05-05 10:47:08 +01:00 |
Jarrod Doyle
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12cde87246
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Adjust buffer sizes and add todo list
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2023-05-04 16:27:15 +01:00 |
Jarrod Doyle
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71d547cd62
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Define device limits in App, and raise buffer size limits
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2023-05-04 16:17:32 +01:00 |
Jarrod Doyle
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6d9fc9b0b8
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Use cache index to place shader table values
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2023-05-04 16:16:04 +01:00 |
Jarrod Doyle
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0625d2e264
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Correctly calculate chunk index when processing the load queue
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2023-05-04 16:14:54 +01:00 |
Jarrod Doyle
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53ccebf4a6
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Add brickmaps to the cache sequentially
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2023-05-04 10:51:47 +01:00 |
Jarrod Doyle
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66dfffd78b
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Only upload modified parts of brickmap buffers
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2023-05-03 15:10:18 +01:00 |
Jarrod Doyle
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af0ab3bb66
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Add basic CPU to GPU streaming system
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2023-05-03 14:44:42 +01:00 |
Jarrod Doyle
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3fb089d392
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Remove unnecessary New function from Brickmap uniform struct
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2023-04-29 14:51:35 +01:00 |
Jarrod Doyle
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b51f0b42e2
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Revert brickmap sphere colour changes
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2023-04-29 14:50:59 +01:00 |
Jarrod Doyle
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63e1fd94bd
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Simple framerate logging
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2023-04-29 10:30:49 +01:00 |
Jarrod Doyle
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2555ec55b4
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Start work on brickgrids
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2023-04-25 13:54:33 +01:00 |
Jarrod Doyle
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1823d8b52c
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Add initial multi-brickmap support
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2023-04-25 12:23:55 +01:00 |
Jarrod Doyle
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225c76b1a8
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Add a basic brickmap shading table
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2023-04-24 19:34:19 +01:00 |
Jarrod Doyle
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6be2dd8054
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Begin using basic brickmap. Doesn't include shading table
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2023-04-24 17:17:56 +01:00 |
Jarrod Doyle
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5914efaea8
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Remove unused code
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2023-04-24 14:01:36 +01:00 |
Jarrod Doyle
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249ab27777
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Make Renderer a trait and implement it for VoxelRenderer
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2023-04-24 13:52:38 +01:00 |
Jarrod Doyle
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a0df8d2bfc
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Implement Debug for Texture and TextureBuilder
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2023-04-24 13:50:22 +01:00 |
Jarrod Doyle
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057d849e24
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Make CameraController public
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2023-04-24 13:47:59 +01:00 |
Jarrod Doyle
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55b79f0b39
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Fix voxel sphere offset
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2023-04-24 09:49:07 +01:00 |
Jarrod Doyle
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230024ac63
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Move app and camera to core module
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2023-04-24 09:28:33 +01:00 |
Jarrod Doyle
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a94932836f
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Moved renderer to render module
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2023-04-24 09:24:22 +01:00 |
Jarrod Doyle
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bbc43b53fd
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Remove unused imports
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2023-04-23 09:56:48 +01:00 |
Jarrod Doyle
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4f8602c48e
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Move camera out of renderer
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2023-04-21 12:53:42 +01:00 |
Jarrod Doyle
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c6932e6646
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Use bind group and bind group layout builders
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2023-04-21 12:29:46 +01:00 |
Jarrod Doyle
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20aeaa304d
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Add bind group and bind group layout builders
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2023-04-21 12:29:45 +01:00 |
Jarrod Doyle
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b73d9b8f2b
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Clamp camera pitch between -85 and 85 degrees
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2023-04-21 12:29:45 +01:00 |
Jarrod Doyle
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fddb07d51e
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Move texture and context structures to new Render module
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2023-04-18 21:57:28 +01:00 |
Jarrod Doyle
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9554f3ba7f
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Integrate camera system
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2023-04-18 17:06:59 +01:00 |
Jarrod Doyle
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1d26c78b3e
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Add simple camera system
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2023-04-18 17:06:33 +01:00 |
Jarrod Doyle
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64b0c9d308
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Added frame delta time calculation
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2023-04-18 17:04:55 +01:00 |
Jarrod Doyle
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892747d6c4
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Begin using the voxel volume shader
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2023-04-18 10:56:17 +01:00 |
Jarrod Doyle
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7d29cdf86a
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Texture views take dimension from texture dimension
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2023-04-18 10:42:11 +01:00 |
Jarrod Doyle
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e13aab1808
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Use the voxel raycast shader
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2023-04-08 21:54:20 +01:00 |
Jarrod Doyle
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2887a0a0af
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Use compute shader to change texture
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2023-04-08 21:54:20 +01:00 |
Jarrod Doyle
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94ade95743
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Add shader stage visibility and texture usage to TextureBuilder
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2023-04-08 21:54:20 +01:00 |
Jarrod Doyle
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9cf17a8066
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Update shader and renderer to use a dummy render texture
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2023-04-08 21:54:20 +01:00 |
Jarrod Doyle
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34da4bf0fc
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Add texture bind group generation
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2023-04-08 21:54:19 +01:00 |
Jarrod Doyle
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b391d04a91
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Add WGPU Texture wrapper
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2023-04-08 21:54:19 +01:00 |
Jarrod Doyle
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a9e0547f5a
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Rename AppWindow to App
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2023-04-08 21:54:19 +01:00 |
Jarrod Doyle
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3e001a930f
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Use new RenderCtx and Renderer structs
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2023-04-08 21:54:19 +01:00 |
Jarrod Doyle
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6a9335089b
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Create RenderContext and Renderer structs
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2023-04-08 21:54:19 +01:00 |
Jarrod Doyle
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fa9b8dd855
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Basic window creation
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2023-04-08 21:54:18 +01:00 |
Jarrod Doyle
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fcdcb4c34a
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Create Rust project
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2023-04-08 21:54:18 +01:00 |