Jarrod Doyle
							
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								8a3b0ed4ea
								
							
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								Add simple world generator
							
							
							
							
							
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							2023-05-09 17:32:53 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								cd3fd9cd68
								
							
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								Add basic math module
							
							
							
							
							
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							2023-05-09 17:31:41 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								d5f6d73296
								
							
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								Basic FBM based terrain generation
							
							
							
							
							
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							2023-05-08 12:35:35 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								3d8719275d
								
							
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								Correctly update brickgrid when brickmaps are empty
							
							
							
							
							
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							2023-05-06 12:43:40 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								95dd469f7a
								
							
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								Don't skip generation of some chunks
							
							
							
							
							
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							2023-05-06 12:42:47 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								ed46752c92
								
							
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								Remove unnecessary reupload of entire brickmap buffers
							
							
							
							
							
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							2023-05-06 12:29:36 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								4eaf55a61c
								
							
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								Remove unnecessary CPU side duplicate of the shading table
							
							
							
							
							
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							2023-05-06 12:28:22 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								eb6b530080
								
							
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								Fix incorrect brickmap index in HitInfo result
							
							
							
							
							
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							2023-05-06 12:27:28 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								3896027ea9
								
							
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								Remove unused code/comments
							
							
							
							
							
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							2023-05-05 17:18:03 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								b1d012c05b
								
							
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								Remove pub from shading table bucket/allocator functions
							
							
							
							
							
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							2023-05-05 14:54:38 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								3ab9bcb3a1
								
							
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								Correct GPU shading table size
							
							
							
							
							
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							2023-05-05 14:53:29 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								f3f10d5513
								
							
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								Use shading table allocator in brickmap
							
							
							
							
							
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							2023-05-05 14:49:07 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								e86af05a1f
								
							
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								Add shading table bucket allocator
							
							
							
							
							
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							2023-05-05 14:48:54 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								a4179fa307
								
							
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								Cull interior voxels from gpu brickmap upload
							
							
							
							
							
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							2023-05-05 10:47:08 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								12cde87246
								
							
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								Adjust buffer sizes and add todo list
							
							
							
							
							
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							2023-05-04 16:27:15 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								71d547cd62
								
							
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								Define device limits in App, and raise buffer size limits
							
							
							
							
							
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							2023-05-04 16:17:32 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								6d9fc9b0b8
								
							
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								Use cache index to place shader table values
							
							
							
							
							
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							2023-05-04 16:16:04 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								0625d2e264
								
							
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								Correctly calculate chunk index when processing the load queue
							
							
							
							
							
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							2023-05-04 16:14:54 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								2cfea8e440
								
							
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								Add comments to raycast shader
							
							
							
							
							
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							2023-05-04 11:44:55 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								c09014e34e
								
							
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								Simplified ray stepping
							
							
							
							
							
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							2023-05-04 11:28:07 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								a01848a7f7
								
							
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								Store brickmap index in HitInfo to avoid recalculating it later
							
							
							
							
							
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							2023-05-04 10:59:12 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								53ccebf4a6
								
							
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								Add brickmaps to the cache sequentially
							
							
							
							
							
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							2023-05-04 10:51:47 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								5f0ea3fa03
								
							
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								Correctly index shading table in shader
							
							
							
							
							
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							2023-05-04 10:50:00 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								0e1921d32d
								
							
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								Make max ray depth for grids and bricks more accurate
							
							
							
							
							
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							2023-05-03 15:57:31 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								66dfffd78b
								
							
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								Only upload modified parts of brickmap buffers
							
							
							
							
							
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							2023-05-03 15:10:18 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								af0ab3bb66
								
							
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								Add basic CPU to GPU streaming system
							
							
							
							
							
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							2023-05-03 14:44:42 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								3fb089d392
								
							
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								Remove unnecessary New function from Brickmap uniform struct
							
							
							
							
							
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							2023-04-29 14:51:35 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								b51f0b42e2
								
							
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								Revert brickmap sphere colour changes
							
							
							
							
							
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							2023-04-29 14:50:59 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								b857b5a157
								
							
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								Rewrite raycast shader to take larger steps when encountering empty chunks
							
							
							
							
							
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							2023-04-29 14:48:24 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								63e1fd94bd
								
							
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								Simple framerate logging
							
							
							
							
							
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							2023-04-29 10:30:49 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								2555ec55b4
								
							
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								Start work on brickgrids
							
							
							
							
							
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							2023-04-25 13:54:33 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								4091686b09
								
							
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								More shader cleanup
							
							
							
							
							
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							2023-04-25 13:18:19 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								2117fbb938
								
							
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								Remove unused shader code
							
							
							
							
							
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							2023-04-25 12:58:25 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								1823d8b52c
								
							
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								Add initial multi-brickmap support
							
							
							
							
							
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							2023-04-25 12:23:55 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								1d126eba10
								
							
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								Shader now considers the brickmap base shading table offset
							
							
							
							
							
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							2023-04-24 20:20:38 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								225c76b1a8
								
							
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								Add a basic brickmap shading table
							
							
							
							
							
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							2023-04-24 19:34:19 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								6be2dd8054
								
							
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								Begin using basic brickmap. Doesn't include shading table
							
							
							
							
							
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							2023-04-24 17:17:56 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								5914efaea8
								
							
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								Remove unused code
							
							
							
							
							
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							2023-04-24 14:01:36 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								249ab27777
								
							
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								Make Renderer a trait and implement it for VoxelRenderer
							
							
							
							
							
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							2023-04-24 13:52:38 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								a0df8d2bfc
								
							
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								Implement Debug for Texture and TextureBuilder
							
							
							
							
							
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							2023-04-24 13:50:22 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								057d849e24
								
							
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								Make CameraController public
							
							
							
							
							
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							2023-04-24 13:47:59 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								55b79f0b39
								
							
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								Fix voxel sphere offset
							
							
							
							
							
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							2023-04-24 09:49:07 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								230024ac63
								
							
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								Move app and camera to core module
							
							
							
							
							
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							2023-04-24 09:28:33 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								a94932836f
								
							
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								Moved renderer to render module
							
							
							
							
							
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							2023-04-24 09:24:22 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								40cdd5766d
								
							
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								Merge branch 'renderer-refactor'
							
							
							
							
							
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							2023-04-23 10:26:45 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								bbc43b53fd
								
							
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								Remove unused imports
							
							
							
							
							
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							2023-04-23 09:56:48 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								4f8602c48e
								
							
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								Move camera out of renderer
							
							
							
							
							
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							2023-04-21 12:53:42 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								c6932e6646
								
							
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								Use bind group and bind group layout builders
							
							
							
							
							
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							2023-04-21 12:29:46 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								20aeaa304d
								
							
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								Add bind group and bind group layout builders
							
							
							
							
							
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							2023-04-21 12:29:45 +01:00 | 
						
					
				
					
						
							
							
								
								 Jarrod Doyle
							
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								b73d9b8f2b
								
							
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								Clamp camera pitch between -85 and 85 degrees
							
							
							
							
							
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							2023-04-21 12:29:45 +01:00 |