Jarrod Doyle ca7a894ff5 | ||
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assets/shaders | ||
src | ||
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Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
README.md |
README.md
voxel-rs
voxel-rs
is a hobby voxel raycaster. It's not trying to be a game or a general purpose renderer. It's just for fun and learning. Specifically I'm using this project to learn Rust and WebGPU, and to explore interesting graphics programming techniques in relation to voxels.
Future roadmap
- World interaction (building, breaking, etc.)
- De/serialisation. I want to be able to save and load worlds, and import various formats for testing.
- Pathtraced lighting and global illumination. Probably ReSTIR GI with A-SVGF denoising