• Joined on 2024-03-13
Jayrude closed issue KeepersCompound/ThiefLightmapper#5 2024-10-27 13:41:15 +00:00
Objects aren't being lit correctly
Jayrude commented on issue KeepersCompound/ThiefLightmapper#5 2024-10-27 13:41:10 +00:00
Objects aren't being lit correctly

Closed by b263bdd77e

Jayrude pushed to main at KeepersCompound/ThiefLightmapper 2024-10-27 12:40:34 +00:00
b263bdd77e Fix incorrect light table
c8e13a7f7b Split out Light gathering a bit
a9d2d2e193 Code cleanup
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Jayrude pushed to main at KeepersCompound/ThiefLightmapper 2024-10-27 09:25:25 +00:00
c162a5028d Fix incorrect anim light map layering
0a41d78cac Simplify some loops
3df1b728e6 Simplify light strength ratio calculation
ef95b07926 Remove double dict access when adding object property
466b7a4c0b Change GetProperty return to be nullable
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Jayrude pushed to main at KeepersCompound/ThiefLightmapper 2024-10-06 09:57:25 +00:00
940c78e1cf Somewhat working cell light list setting
13f822673a Make light indices a list
5fcf9db59c Add sphere to sphere intersection test
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Jayrude commented on issue KeepersCompound/ThiefLightmapper#5 2024-10-05 18:51:02 +00:00
Objects aren't being lit correctly

Seems like I need to be setting the LightIndices on cells too. From some quick experimentation it seems like anything that's in range of the cell should go in here

Jayrude opened issue KeepersCompound/ThiefLightmapper#5 2024-10-05 18:47:37 +00:00
Objects aren't being lit correctly
Jayrude pushed to main at KeepersCompound/ThiefLightmapper 2024-10-05 18:32:53 +00:00
1d32b3ef7b Set light table index on brush lights
5d72ba546e Extract anim mapping update to method
55c9c2cd31 Set AnimCellMaps and update AnimLight props
7c733fc9fd Set cell light palette, lightmap bitmasks, and layers
6d665302d2 Make Lightmap a class and add AddLayer method
Compare 16 commits »
Jayrude pushed to main at Jayrude/tsj1-attic-of-dreams 2024-10-01 17:38:16 +00:00
902b6a1123 Update info
Jayrude created repository Jayrude/tsj1-attic-of-dreams 2024-10-01 17:30:27 +00:00
Jayrude pushed to main at Jayrude/Thief-Mission-Base 2024-10-01 17:16:32 +00:00
9474e67138 Rename fminfo
Jayrude pushed to main at Jayrude/Thief-Mission-Base 2024-10-01 17:11:11 +00:00
dac48fc366 Add vbrs folder
a68ce47f53 Add basic starter mission file with some stuff pre-configured
07b9a359f1 Update paths to work with current template path (easier for testing)
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Jayrude pushed to main at Jayrude/Thief-Mission-Base 2024-10-01 15:29:00 +00:00
3c0acaaf8a Tidy up FMInfo
Jayrude created branch main in Jayrude/Thief-Mission-Base 2024-10-01 15:02:04 +00:00
Jayrude pushed to main at Jayrude/Thief-Mission-Base 2024-10-01 15:02:04 +00:00
c46c77bdb5 Add small_portal_repel and force_correct_rope_lengths
68110a4478 Add cow and vbrush dir
c8df630303 Added LFS stuffs
f7431bb701 Initial commit
4c316bed83 initial commit
Jayrude created repository Jayrude/Thief-Mission-Base 2024-10-01 15:01:42 +00:00
Jayrude pushed to main at KeepersCompound/ThiefLightmapper 2024-09-29 10:54:14 +00:00
bc01e91dbc Fix not applying spotlight settings
Jayrude pushed to main at KeepersCompound/ThiefLightmapper 2024-09-29 10:27:46 +00:00
7ec7f71239 Slightly handle unfound models
47d95307b5 Use existing lighttable info to apply anim lights
69b29c15f6 Fix incorrect anim light brightness and light table mapping
93410a46d5 Gather anim lights
6efceff852 Fix incorrect AnimLight prop write
Compare 11 commits »
Jayrude opened issue KeepersCompound/ThiefLightmapper#4 2024-09-27 07:17:35 +00:00
Roadmap to initial release
Jayrude commented on issue KeepersCompound/ThiefLightmapper#2 2024-09-27 07:13:05 +00:00
Incorrect light source placement on some object lights

Fixed in d7fcf7a2d839e5e78682fd2f7c4ed93cc7fd2849