Apply light property position offset
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@ -117,9 +117,11 @@ class Program
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{
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propLightColor ??= new PropLightColor { Hue = 0, Saturation = 0 };
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// TODO: There's still some lights that aren't positioned right such as Streetlamp.
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// Perhaps there's a light point specified in model files?
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var light = new Light
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{
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position = brush.position,
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position = brush.position + propLight.Offset,
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color = HsbToRgb(propLightColor.Hue, propLightColor.Saturation, propLight.Brightness),
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radius = propLight.Radius,
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r2 = propLight.Radius * propLight.Radius,
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