From 196f739afd5823fec90bca89edb85d90dc9d2a0d Mon Sep 17 00:00:00 2001 From: Jarrod Doyle Date: Thu, 26 Dec 2024 14:03:52 +0000 Subject: [PATCH] Add anim light cutoff to lighting settings --- KeepersCompound.Lightmapper/LightMapper.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/KeepersCompound.Lightmapper/LightMapper.cs b/KeepersCompound.Lightmapper/LightMapper.cs index 2c87112..71977e7 100644 --- a/KeepersCompound.Lightmapper/LightMapper.cs +++ b/KeepersCompound.Lightmapper/LightMapper.cs @@ -25,6 +25,7 @@ public class LightMapper public float MultiSamplingCenterWeight; public bool LightmappedWater; public SunSettings Sunlight; + public uint AnimLightCutoff; } private ResourcePathManager.CampaignResources _campaign; @@ -85,6 +86,7 @@ public class LightMapper MultiSamplingCenterWeight = lmParams.CenterWeight, LightmappedWater = lmParams.LightmappedWater, Sunlight = sunlightSettings, + AnimLightCutoff = lmParams.AnimLightCutoff, }; Timing.TimeStage("Gather Lights", BuildLightList);