From db0a70607daa4f3432189d12a80f7665798cf271 Mon Sep 17 00:00:00 2001 From: Jarrod Doyle Date: Sun, 23 Feb 2025 10:17:12 +0000 Subject: [PATCH] Reword timing stages --- KeepersCompound.Lightmapper/LightMapper.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/KeepersCompound.Lightmapper/LightMapper.cs b/KeepersCompound.Lightmapper/LightMapper.cs index 9d449c6..1478803 100644 --- a/KeepersCompound.Lightmapper/LightMapper.cs +++ b/KeepersCompound.Lightmapper/LightMapper.cs @@ -59,22 +59,22 @@ public class LightMapper _campaign = pathManager.GetCampaign(campaignName); _misPath = _campaign.GetResourcePath(ResourceType.Mission, missionName); - _mission = Timing.TimeStage("Parse DB", () => new DbFile(_misPath)); - _hierarchy = Timing.TimeStage("Build Hierarchy", BuildHierarchy); + _mission = Timing.TimeStage("Load Mission File", () => new DbFile(_misPath)); + _hierarchy = Timing.TimeStage("Build Object Hierarchy", BuildHierarchy); _lights = []; VerifyRequiredChunksExist(); - var (noObjMesh, fullMesh) = Timing.TimeStage("Build Meshes", BuildMeshes); + var (noObjMesh, fullMesh) = Timing.TimeStage("Build Raytracing Meshes", BuildMeshes); _triangleTypeMap = fullMesh.TriangleSurfaceMap; - _sceneNoObj = Timing.TimeStage("Build RT NoObj Scene", () => + _sceneNoObj = Timing.TimeStage("Upload Raytracing Scenes", () => { var rt = new Raytracer(); rt.AddMesh(new TriangleMesh(noObjMesh.Vertices, noObjMesh.Indices)); rt.CommitScene(); return rt; }); - _scene = Timing.TimeStage("Build RT Scene", () => + _scene = Timing.TimeStage("Upload Raytracing Scenes", () => { var rt = new Raytracer(); rt.AddMesh(new TriangleMesh(fullMesh.Vertices, fullMesh.Indices)); @@ -129,7 +129,7 @@ public class LightMapper } Timing.TimeStage("Gather Lights", () => BuildLightList(settings)); - Timing.TimeStage("Set Light Indices", () => SetCellLightIndices(settings)); + Timing.TimeStage("Set Light Visibility", () => SetCellLightIndices(settings)); Timing.TimeStage("Trace Scene", () => TraceScene(settings)); Timing.TimeStage("Update AnimLight Cell Mapping", SetAnimLightCellMaps); @@ -149,7 +149,7 @@ public class LightMapper var ext = Path.GetExtension(_misPath); var dir = Path.GetDirectoryName(_misPath); var savePath = Path.Join(dir, missionName + ext); - Timing.TimeStage("Save DB", () => _mission.Save(savePath)); + Timing.TimeStage("Save Mission File", () => _mission.Save(savePath)); } private bool VerifyRequiredChunksExist()