Fix logging null when failing to find object model
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				|  | @ -118,7 +118,7 @@ public class MeshBuilder | ||||||
|             var modelPath = campaignResources.GetResourcePath(ResourceType.Object, modelName); |             var modelPath = campaignResources.GetResourcePath(ResourceType.Object, modelName); | ||||||
|             if (modelPath == null) |             if (modelPath == null) | ||||||
|             { |             { | ||||||
|                 Log.Warning("Failed to find model file: {Path}", modelPath); |                 Log.Warning("Failed to find model file: {Name}", modelName); | ||||||
|                 continue; |                 continue; | ||||||
|             } |             } | ||||||
|              |              | ||||||
|  |  | ||||||
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