Jarrod Doyle
a5078b0f2b
Use occlusion rays for non-sun tracing
...
More performant, no longer requires annoying fiddling to check distances, and removes the need for water surfaces in the mesh. Also reduces the number of edge case misses
2025-01-15 20:26:23 +00:00
Jarrod Doyle
df8cb6f1ca
Fix logging null when failing to find object model
2025-01-14 20:54:21 +00:00
Jarrod Doyle
9bf80b1b5f
Additional logging around initialisation
2025-01-13 19:11:06 +00:00
Jarrod Doyle
b41d73c0e3
Fix #9 : Blocks vision polys always cast shadows
2024-12-26 17:39:24 +00:00
Jarrod Doyle
bf47578133
Tidy up mesh transform calculation
2024-12-23 17:54:52 +00:00
Jarrod Doyle
0f9467b8c4
Use new model joint application in meshbuilder
2024-12-23 17:51:25 +00:00
Jarrod Doyle
db01667fb2
Fix 3: Apply hierarchical transforms to models
2024-12-23 12:44:37 +00:00
Jarrod Doyle
a6e4e85470
Fix incorrect rotation on object polys
2024-12-10 21:33:18 +00:00
Jarrod Doyle
5538a0e3ea
Include door blocking in the cast mesh
2024-12-09 10:09:13 +00:00
Jarrod Doyle
adf61c0f6f
Move more meshing to MeshBuilder
2024-12-09 08:37:46 +00:00
Jarrod Doyle
a0b287b9fa
Separate some mesh stuff
2024-12-09 08:19:50 +00:00