# KeepersCompound: Lightmapper ## Description [TTLG Release Thread](https://github.com/JarrodDoyle/KeepersCompound.Lightmapper) KCLight is an external lightmapping tool for [NewDark 1.27](https://www.ttlg.com/forums/showthread.php?t=149856) fan mission. DromEd's built-in lighting is single-threaded, has a number of bugs, and scales extremely poorly with lightmap scale and large open spaces. KCLight uses a multi-threaded approach with a modern raytracing library to improve lighting times, reduce lighting artifacts, and often improves in-game performance in complex scenes. ## Features - All DromEd lighting functionality - Massively improved lighting times - Better light culling, improving performance in large-scale city maps and eliminating object lighting errors - Additional warnings to mappers for mis-configured lights - Produces generally more accurate shadows ## Usage Download the [latest release](https://github.com/JarrodDoyle/KeepersCompound.Lightmapper/releases/latest) and unzip it somewhere. Open a console in the unzipped folder and run `KeepersCompound.Lightmapper --help` to see the help screen: ``` Compute lightmaps for a NewDark .MIS/.COW Usage: KeepersCompound.Lightmapper [options] Arguments: The path to the root Thief installation. [required] The folder name of the fan mission. For OMs this is blank. [required] The name of the mission file including extension. [required] Options: -f, --fast-pvs Use a fast PVS calculation with looser cell light indices. [default: False] -o, --output-name Name of output file excluding extension. [default: kc_lit] -?, -h, --help Show help and usage information -v, --version Show version information ``` ## Building This project requires the [.NET 9.0 runtime and SDK](https://dotnet.microsoft.com/en-us/download/dotnet/9.0). Raytracing uses a forked version of [TinyEmbree](https://github.com/pgrit/TinyEmbree) with backface culling enabled, a pre-built package can be found in `LocalPackages`. ## License Distributed under the MIT License. See `LICENSE` for more information.