Logs were getting cut off due to the buffering. Could likely be solved using SerilogSinksAsync, but this works for now. |
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|---|---|---|
| .. | ||
| KeepersCompound.Lightmapper.csproj | ||
| Light.cs | ||
| LightMapper.cs | ||
| MeshBuilder.cs | ||
| PotentiallyVisibleSet.cs | ||
| Program.cs | ||
| Timing.cs | ||
| Utils.cs | ||