Logs were getting cut off due to the buffering. Could likely be solved using SerilogSinksAsync, but this works for now. |
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.. | ||
KeepersCompound.Lightmapper.csproj | ||
Light.cs | ||
LightMapper.cs | ||
MeshBuilder.cs | ||
PotentiallyVisibleSet.cs | ||
Program.cs | ||
Timing.cs | ||
Utils.cs |