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.github/workflows | ||
KeepersCompound.LGS | ||
KeepersCompound.Lightmapper | ||
LocalPackages/tinyembree/1.1.0.1 | ||
.gitignore | ||
LICENSE | ||
NuGet.Config | ||
README.md | ||
lightmapper.sln |
README.md
KeepersCompound: Lightmapper
Description
KCLight is an external lightmapping tool for NewDark 1.27 fan mission. DromEd's built-in lighting is single-threaded, has a number of bugs, and scales extremely poorly with lightmap scale and large open spaces. KCLight uses a multi-threaded approach with a modern raytracing library to improve lighting times, reduce lighting artifacts, and often improves in-game performance in complex scenes.
Features
- All DromEd lighting functionality
- Massively improved lighting times
- Better light culling, improving performance in large-scale city maps and eliminating object lighting errors
- Additional warnings to mappers for mis-configured lights
- Produces generally more accurate shadows
Usage
Download the latest release and unzip it somewhere. Open a console in the unzipped folder and run KeepersCompound.Lightmapper --help
to see the help screen:
Compute lightmaps for a NewDark .MIS/.COW
Usage:
KeepersCompound.Lightmapper <install-path> <campaign-name> <mission-name>
[options]
Arguments:
<install-path> The path to the root Thief installation. [required]
<campaign-name> The folder name of the fan mission. For OMs this is blank.
[required]
<mission-name> The name of the mission file including extension. [required]
Options:
-f, --fast-pvs Use a fast PVS calculation with looser cell light indices.
[default: False]
-o, --output-name Name of output file excluding extension. [default: kc_lit]
-?, -h, --help Show help and usage information
-v, --version Show version information
Building
This project requires the .NET 9.0 runtime and SDK. Raytracing uses a forked version of TinyEmbree with backface culling enabled, a pre-built package can be found in LocalPackages
.
License
Distributed under the MIT License. See LICENSE
for more information.