nd-specs/patterns/db_files/chunks/OBJ_MAP.hexpat

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#pragma once
struct ObjMapElement {
s32 value;
s32 name_len;
if (name_len != -1) {
char name[name_len];
}
};
struct ObjMap {
u32 max = parent.parent.data_end;
ObjMapElement objects[while($ < max)];
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};