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@ -87,8 +87,8 @@ struct WrCellHeader {
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u8 render_poly_count;
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u8 portal_poly_count;
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u8 plane_count;
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u8 medium;
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u8 flags;
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u8 medium; // TODO: Enum
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u8 flags; // TODO: Bitfield
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s32 portal_vertex_list;
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u16 num_v_list;
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u8 anim_light_count;
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@ -98,7 +98,7 @@ struct WrCellHeader {
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};
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struct WrPoly {
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u8 flags;
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u8 flags; // TODO: Bitfield
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u8 vertex_count;
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u8 plane_id;
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u8 clut_id;
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