Handle version 3 model polygons correctly
This commit is contained in:
parent
3ccd37ea11
commit
2f701c471b
|
@ -64,7 +64,9 @@ struct Polygon {
|
||||||
if (type == 0x1B) {
|
if (type == 0x1B) {
|
||||||
u16 uv_indices[vertex_count];
|
u16 uv_indices[vertex_count];
|
||||||
}
|
}
|
||||||
u8 material; // Only in version 4
|
if (parent.version == 4) {
|
||||||
|
u8 material;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct Model {
|
struct Model {
|
||||||
|
|
Loading…
Reference in New Issue