20 lines
357 B
Plaintext
20 lines
357 B
Plaintext
#pragma once
|
|
|
|
#include "Common.hexpat"
|
|
|
|
struct CelObjVar {
|
|
bool enable_object;
|
|
padding[3];
|
|
bool enable_fog;
|
|
padding[3];
|
|
bool is_alpha_texture;
|
|
padding[3];
|
|
char texture[256];
|
|
float alpha;
|
|
float celestial_offset;
|
|
float angular_size;
|
|
float latitude;
|
|
float longitude;
|
|
float rotation;
|
|
Vec3<float> color;
|
|
}; |