12 lines
250 B
C#
12 lines
250 B
C#
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using System.Numerics;
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namespace KeepersCompound.LGS;
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public static class Utils
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{
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public static Godot.Vector3 ToGodotVec3(this Vector3 vec, float inverseScale)
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{
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return new Godot.Vector3(vec.Y, vec.Z, vec.X) / inverseScale;
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}
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}
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