thief-mission-viewer/project/code/LGS/Utils.cs

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2024-07-21 21:13:31 +00:00
using System.Numerics;
namespace KeepersCompound.LGS;
public static class Utils
{
public static Godot.Vector3 ToGodotVec3(this Vector3 vec, float inverseScale)
{
return new Godot.Vector3(vec.Y, vec.Z, vec.X) / inverseScale;
}
}