Meshes no longer cast shadows
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				|  | @ -280,7 +280,6 @@ public partial class Mission : Node3D | |||
| 		var meshInstance = new MeshInstance3D | ||||
| 		{ | ||||
| 			Mesh = arrMesh, | ||||
| 			CastShadow = GeometryInstance3D.ShadowCastingSetting.On | ||||
| 		}; | ||||
| 		return meshInstance; | ||||
| 	} | ||||
|  |  | |||
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