Time lightmap building
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@ -221,7 +221,11 @@ public partial class Mission : Node3D
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}
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}
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var lightmapTexture = BuildLightmapTexture(cells, packingRects.ToArray(), rectDataMap, surfaceDataMap);
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var lightmapTexture = Timing.TimeStage("Build Lightmap", () =>
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{
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return BuildLightmapTexture(cells, packingRects.ToArray(), rectDataMap, surfaceDataMap);
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});
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foreach (var (textureId, surface) in surfaceDataMap)
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{
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if (surface.Empty)
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