Enable loading of PCX textures from FM folders

This commit is contained in:
Jarrod Doyle 2024-08-12 19:52:36 +01:00
parent 21b018298c
commit 27dbc47419
Signed by: Jayrude
GPG Key ID: 38B57B16E7C0ADF7
1 changed files with 2 additions and 2 deletions

View File

@ -34,8 +34,8 @@ public partial class TextureLoader
private void RegisterFmTexturePaths()
{
// TODO: Load DDS BMP PCX GIF CEL
string[] validExtensions = { "png", "tga" };
// TODO: Load DDS BMP GIF CEL
string[] validExtensions = { "png", "tga", "pcx" };
var famOptions = new EnumerationOptions { MatchCasing = MatchCasing.CaseInsensitive };
var textureOptions = new EnumerationOptions