Add GetModelNames method
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@ -142,6 +142,25 @@ public class ResourcePathManager
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return null;
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return null;
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}
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}
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public List<string> GetModelNames(string campaignName)
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{
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if (!_initialised) return null;
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if (campaignName == null || campaignName == "")
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{
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var names = new List<string>(_omResources.objectPathMap.Keys);
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names.Sort();
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return names;
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}
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else if (_fmResources.TryGetValue(campaignName, out var campaign))
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{
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var names = new List<string>(campaign.objectPathMap.Keys);
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names.Sort();
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return names;
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}
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return null;
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}
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// TODO: OMs fail to find a path, but FMs using OM textures do find them
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// TODO: OMs fail to find a path, but FMs using OM textures do find them
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// The OMs still fail even if I put them in a folder with FMs that work=??
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// The OMs still fail even if I put them in a folder with FMs that work=??
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public string GetTexturePath(string campaignName, string textureName)
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public string GetTexturePath(string campaignName, string textureName)
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