Update project to Godot 4.3

This commit is contained in:
Jarrod Doyle 2024-08-26 11:38:46 +01:00
parent 1cfbd498c7
commit afb6689683
Signed by: Jayrude
GPG Key ID: 38B57B16E7C0ADF7
4 changed files with 4 additions and 4 deletions

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@ -1,4 +1,4 @@
<Project Sdk="Godot.NET.Sdk/4.2.2">
<Project Sdk="Godot.NET.Sdk/4.3.0">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>

View File

@ -12,7 +12,7 @@ config_version=5
config/name="Thief Mission Viewer"
run/main_scene="res://project/scenes/main.tscn"
config/features=PackedStringArray("4.2", "C#", "Forward Plus")
config/features=PackedStringArray("4.3", "C#", "Forward Plus")
config/icon="res://icon.svg"
[dotnet]

View File

@ -20,7 +20,7 @@ script = ExtResource("1_kl8qm")
unique_name_in_owner = true
title = "Open a Directory"
initial_position = 2
size = Vector2i(636, 159)
size = Vector2i(636, 175)
ok_button_text = "Select Current Folder"
file_mode = 2
access = 2

View File

@ -20,7 +20,7 @@ script = ExtResource("1_oy1sl")
unique_name_in_owner = true
title = "Open a Directory"
initial_position = 2
size = Vector2i(636, 159)
size = Vector2i(636, 175)
ok_button_text = "Select Current Folder"
file_mode = 2
access = 2