Update project to Godot 4.3
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1cfbd498c7
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afb6689683
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@ -1,4 +1,4 @@
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<Project Sdk="Godot.NET.Sdk/4.2.2">
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<Project Sdk="Godot.NET.Sdk/4.3.0">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
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@ -12,7 +12,7 @@ config_version=5
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config/name="Thief Mission Viewer"
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run/main_scene="res://project/scenes/main.tscn"
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config/features=PackedStringArray("4.2", "C#", "Forward Plus")
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config/features=PackedStringArray("4.3", "C#", "Forward Plus")
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config/icon="res://icon.svg"
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[dotnet]
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@ -20,7 +20,7 @@ script = ExtResource("1_kl8qm")
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unique_name_in_owner = true
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title = "Open a Directory"
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initial_position = 2
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size = Vector2i(636, 159)
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size = Vector2i(636, 175)
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ok_button_text = "Select Current Folder"
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file_mode = 2
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access = 2
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@ -20,7 +20,7 @@ script = ExtResource("1_oy1sl")
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unique_name_in_owner = true
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title = "Open a Directory"
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initial_position = 2
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size = Vector2i(636, 159)
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size = Vector2i(636, 175)
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ok_button_text = "Select Current Folder"
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file_mode = 2
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access = 2
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