diff --git a/project/code/Images/GifDecoder.cs b/project/code/Images/GifDecoder.cs index 777306b..bef5d1c 100644 --- a/project/code/Images/GifDecoder.cs +++ b/project/code/Images/GifDecoder.cs @@ -10,8 +10,6 @@ namespace KeepersCompound.Images; public class GifDecoder { // TODO: I can drop all these structs and shit lol - // TODO: This fails somewhat on the texture for model "skull". CBA to workout why now - private record Header { public string Signature;