Merge GetObjectPath implementations
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				|  | @ -162,27 +162,28 @@ public class ResourcePathManager | ||||||
|         return null; |         return null; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     public string GetObjectPath(string objectName) |  | ||||||
|     { |  | ||||||
|         if (!_initialised) return null; |  | ||||||
| 
 |  | ||||||
|         objectName = objectName.ToLower(); |  | ||||||
|         if (_omResources.objectPathMap.TryGetValue(objectName, out var path)) |  | ||||||
|         { |  | ||||||
|             return path; |  | ||||||
|         } |  | ||||||
|         return null; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     public string GetObjectPath(string campaignName, string objectName) |     public string GetObjectPath(string campaignName, string objectName) | ||||||
|     { |     { | ||||||
|         if (!_initialised) return null; |         if (!_initialised) return null; | ||||||
| 
 | 
 | ||||||
|         objectName = objectName.ToLower(); |         objectName = objectName.ToLower(); | ||||||
|         if (_fmResources.TryGetValue(campaignName, out var campaign) && |         if (campaignName == null || campaignName == "") | ||||||
|             campaign.objectPathMap.TryGetValue(objectName, out var path)) |  | ||||||
|         { |         { | ||||||
|             return path; |             if (_omResources.objectPathMap.TryGetValue(objectName, out var omPath)) | ||||||
|  |             { | ||||||
|  |                 return omPath; | ||||||
|  |             } | ||||||
|  |         } | ||||||
|  |         if (_fmResources.TryGetValue(campaignName, out var campaign)) | ||||||
|  |         { | ||||||
|  |             if (campaign.objectPathMap.TryGetValue(objectName, out var fmPath)) | ||||||
|  |             { | ||||||
|  |                 return fmPath; | ||||||
|  |             } | ||||||
|  |             else if (_omResources.objectPathMap.TryGetValue(objectName, out var omPath)) | ||||||
|  |             { | ||||||
|  |                 return omPath; | ||||||
|  |             } | ||||||
|         } |         } | ||||||
|         return null; |         return null; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  | @ -164,9 +164,7 @@ public partial class Mission : Node3D | ||||||
| 
 | 
 | ||||||
| 			// Let's try and place an object :) | 			// Let's try and place an object :) | ||||||
| 			var modelName = modelNameProp.modelName + ".bin"; | 			var modelName = modelNameProp.modelName + ".bin"; | ||||||
| 			var fmName = FileName.GetBaseDir().GetFile(); // TODO: Doesn't work for OMs | 			var objPath = _installPaths.GetObjectPath(_campaignName, modelName); | ||||||
| 			var objPath = _installPaths.GetObjectPath(fmName, modelName); |  | ||||||
| 			objPath ??= _installPaths.GetObjectPath(modelName); |  | ||||||
| 
 | 
 | ||||||
| 			var pos = brush.position.ToGodotVec3(); | 			var pos = brush.position.ToGodotVec3(); | ||||||
| 			var rawRot = brush.angle; | 			var rawRot = brush.angle; | ||||||
|  |  | ||||||
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