Jarrod Doyle
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7dc1912390
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Model SubObjects are now separate meshes and can have joints applied correctly
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2024-12-07 12:39:25 +00:00 |
Jarrod Doyle
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440d0b91b4
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Path manager refactor
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2024-09-19 21:16:07 +01:00 |
Jarrod Doyle
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63591c228b
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Add CampaignName to Context
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2024-09-08 13:24:10 +01:00 |
Jarrod Doyle
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3e4230e46f
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Merge mission and model selector
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2024-09-05 19:44:19 +01:00 |
Jarrod Doyle
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b89a4d6154
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Refactor model viewer to use new Context and support custom models
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2024-09-05 17:32:29 +01:00 |
Jarrod Doyle
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0d7ff677de
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Slightly working support for custom model textures
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2024-08-25 16:20:46 +01:00 |
Jarrod Doyle
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655a188a69
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Offset any models that aren't centered
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2024-08-25 11:22:13 +01:00 |
Jarrod Doyle
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cb2f016455
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We're actually rendering models in the mission now (badly)
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2024-08-24 17:36:32 +01:00 |
Jarrod Doyle
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eaf20f7f4a
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Merge model faces that share a material
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2024-08-18 14:01:43 +01:00 |
Jarrod Doyle
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6db4d75a37
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Properly create and apply color based model materials
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2024-08-18 12:37:03 +01:00 |
Jarrod Doyle
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20cf0f7292
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Really bad awful model texturing
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2024-08-18 11:14:30 +01:00 |
Jarrod Doyle
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5aafab148b
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Better logging and handling of failed model file loading
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2024-08-18 11:14:07 +01:00 |
Jarrod Doyle
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8a22defe17
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Add basic model material texture output
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2024-08-18 10:34:17 +01:00 |
Jarrod Doyle
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b5d3a3c275
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Add initial basic .BIN model support
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2024-08-17 20:53:16 +01:00 |